funkee
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Everything posted by funkee
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just get FRAPS. and here are some screenies from a shooting range: accuracy 90% and fail... crap
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buy game, zGuba ;)
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no idea, maybe there is no more courses in AA3, but as I remember in AA2, to play some maps (f.e SF Sandstorm), you had to pass additional courses (in this case Special Forces training).
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New patch and... new issues. :( The game now freezes while "LOADING TRAINING MISSION" or just after click "PLAY TRAINING" (Phase 1 - RED): link. Downloaded and patched via Steam (that AA3Deploy thing was a total failure). I could get it to work only once (training mission) and what can I say is the sounds, weapons and animations are amazing. :ok: Interesting. for me AA3 performance is excellent (got constant 60 fps with everything set to max). You probly confuzed America's Army with ArmA. And 1 more thing - these stories of the AA Development Studio Closed is a total bullshit. They just expanded their studio and moved it to the other place: source. Besides they still work (on a next fixes), so dont spam the forum with dubious bullshit crap like this. Make sure you've passed proper courses (some missions may need a Special Forces or Advanced Individual training). Also check your PunkBuster (pnkBstrA.exe and PnkBstrB.exe must be working and allowed for communication).
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Patch or Demo which do you prefer to come first?
funkee replied to Chomp's topic in ARMA 2 & OA - GENERAL
This guy is right. I hope A2 demo won't be as shity as A1 demo was. :icon_rolleyes: -
Unguided bombs & CCIP bombing mode
funkee replied to funkee's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
nvm Depleted. so the job is already done, now I just wanna know if BI is interested to implement this in upcoming patches (I don't want it to be a mod but "vanilla" ArmA2). -
fail while downloading via AA3Deploy. 66% done and no progress. :banghead:
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Unguided bombs & CCIP bombing mode
funkee replied to funkee's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
of course it does (at least tryes to simulate CCIP)... ...but there is no F16 in BF2 :) oh really? if so, could you plz do it? I'll love you for this -
:459: and how do you like it?
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Unguided bombs & CCIP bombing mode
funkee replied to funkee's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Closing. -
And is it free to download? omg I can't wait btw: could you plz put some links?
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Unguided bombs & CCIP bombing mode
funkee replied to funkee's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
true, but A10 and Su25 are not a jets and can carry unguided bombs as well . besides, an Airfield map is big enough to find (you can use zoom) and take out enemy tanks. i'd love to do this playing mp berzerk :icon_rolleyes: -
Unguided bombs & CCIP bombing mode
funkee replied to funkee's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
seems cool but this is a TGT display on the aircraft MFD for laser guided bombs like GBU, but it doesn't match to unguided ones like Mk or FAB. this would be fun :D -
Unguided bombs & CCIP bombing mode
funkee replied to funkee's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
exactly. if this is a truth I'm really disappointed. Hope somebody can implement it in the future. well, this is a greater news :) but still not exactly what i expected :( -
Unguided bombs & CCIP bombing mode
funkee replied to funkee's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
is not exactly, but CCIP-like. would be quite enough for ArmAII. -
What's the first thing you are going to do when you get ArmA 2?
funkee replied to L!nk07's topic in ARMA 2 & OA - GENERAL
check multiplayer gameplay of coz :D -
Unguided bombs & CCIP bombing mode
funkee replied to funkee's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
but CCIP releasing is manual as well :) Is there an impact point on the HUD? -
maybe, but smoothness and lack of mouse lag are not "artificial gimmicks". well, we'll see after 19th.
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confirm. the sound of bullets flying near your head is amazing and may cause a heart atack. additionaly, your accuracy decreases, so you can't hit anything while under fire. this makes suppresing fire very useful, so the game is much more cooperative than arma.
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http://www.youtube.com/watch?v=SUlEm6z_XiI&NR=1 I do love the graphics, weapon sounds and animations. Been playing America's Army for years, but now (v3.0) it looks like completely new game. May be a serious rival for ArmA2 with it's 2 major advantages over the BI product: is free and smooth (read it "playble"). Sry for my english. :D
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I lol'd here too. :D maybe he was just dozy... ;) nevermind. well argh9R, I understand you fine. there is a huge mouse lag in ArmA1, that sometimes (especially with the AI presence) makes the game almost unplayble, even if you have 100+ fps. it makes movement and aiming very hard and nasty. I dont know this is poor AI algorithms or lack of internet optimisation, but definitely something is wrong with ArmA engine. I haven't played ArmA2 (not released yet in my country), but I really hope the problem was resolved. if not, there is only 1 way... OFP2DR :) (sorry Maruk, live is brutal ;))
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ayuda help no me instala con windows 7
funkee replied to gazeta's topic in ARMA 2 & OA - TROUBLESHOOTING
lol... I suggest to try english as I do and wait for original game :) -
your welcome :P
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This is not true. There is a significant difference between 1, 2 and 4 cores. Look at this thread (http://forums.bistudio.com/showthread.php?t=73663&highlight=multicore): As you can see, there is about 100% increase from 2 to 4 cores.
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the more AI the lower CPU-Usage
funkee replied to jumpinghubert's topic in ARMA 2 & OA - TROUBLESHOOTING
so nothing has changed at this point?