fighter
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Everything posted by fighter
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gr8work fighter
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Looks GREAT !!! D/L right now ! fighter
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Superb !  As usual by BW Mod  fighter Mirrors from ofp.info: BW_MOd_BasicPack_1.35 - Mirror # 1 BW_MOD_BasicPack_1.35 - Mirror # 2 BW_MOD_Wolf_v2.0 - Mirror # 1 BW_MOD_Wolf_v2.0 - Mirror # 2
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A4- Skyhawk re-release Public Beta
fighter replied to colonel_klink's topic in ADDONS & MODS: COMPLETE
Nice work - as usual fighter -
D/L right now. I am looking forward / long ago ;-) for this (Jackal´s) weapon pack. fighter
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Looking very nice !!! fighter
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Mirrors from ofp.info BLEED_1.0_d_FULL - Mirror # 1 BLEEB_1.0_d_FULL - Mirror # 2 fighter
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Mirrors for repaired version (b4.sqs): BLEED1c_FULLx - Mirror # 1 BLEED1c_FULLx - Mirror # 2 fighter
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BLB SAS + WIP M4A1 weap + BTR80 by VIT: fighter
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Nice work    Mirrors from ofp.info: Mirror # 1 Mirror # 2 fighter
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Yes !!!!! Yupee Gr8, Nice work !!! Thx !!! fighter
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Yes !!!!! Yupee Gr8, Nice work !!! Thx !!! fighter
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Gr8 !!! It is really nice work !!! fighter
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Hi BB We need these guys: Please release ! fighter
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fighter
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Nice work guys !!! As usual ... fighter
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Great work ! We need British soldiers (together with UK Forces packs and DKMM_UKPACK). fighter
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Nice work guys !  Nice models, nice textures !  ..but serious bug(s) in config and definition: LIBERATION DEFINITION: /* Poseidon game configuration */ /* Part of game design, no user editable data here. */ #include "minimal.h" #include "eden.h" #include "abel.h" #include "cain.h" // some basic defines #define TEast 1 #define TWest 2 #define TGuerrila 0 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 STANDARD DEFINITION: #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 -------------------------------------- class LiberationGer { name="$STR_CFG_GRP_LIB_AXIS4145" class WHW_Infantry { name="$STR_CFG_GRP_LIB_INF"; // trupp class DX_wh_Squad { name="$STR_CFG_GRP_LIB_WHINFSQD"; class Unit0 { name="1"; side=TEast; vehicle="DX_whAssSqLdrH"; rank="Sergeant"; position[]={0,5,0}; skill=0.7; }; class Unit1 { name="2"; side=TEast; vehicle="DX_whLMGunner"; rank="Corporal"; position[]={-2,0,0}; skill=0.55; }; ------------------------------------------------- class Mech_rus { name="$STR_CFG_GRP_LIB_ARM"; class lib_T3476_SUMMER_squad { name="$STR_CFG_GRP_LIB_T3476SQD_SUMMER"; class Unit0 { name="1"; side=TGuerrila; vehicle="Lib_T3441"; rank="Sergeant"; position[]={0,5,0}; skill=0.7; }; ------------------------------------------------ class lib1_sldr_tu  : Soldier { moves=CfgMovesMC; scope=public;         side=TGuerrila; displayName="$STR_DN_LIB_RKKA_SLDR01"; vehicleClass="$STR_MPTABLE_LIB_RKKA_MEN";         model="\libmod\lib_models\str1"; weaponSlots = WeaponSlotPrimary + WeaponSlotSecondary + 10*WeaponSlotItem + 2*WeaponSlotBinocular + WeaponSlotHandGun + 4*WeaponSlotHandGunItem; hiddenSelections[]={"coatwrist","p_ppsh","pilhide","helm2h","hid _art","hid_nagant","Hid_sgt","Hid_sidor"};         weapons[]={lib_svt40,DefaultManWeapons}; magazines[]={lib_SVTMag,lib_SVTMag,lib_SVTMag,lib_SVTMag,lib_SVTMag,lib_SVTMag,lib_rgd33,lib_rgd33};         wounds[]= { ---------------------------------------- STRINGTABLE: STR_GUERRILA,Allies,Alliés,Allies,Allies,Allies,Allies,ŃîţçÃčęč STR_WEST,Axis,Forces de l'Axe,Axis,Axis,Axis,Axis,ĂĺđěŕÃč˙ STR_EAST,USSR,URSS,USSR,USSR,USSR,USSR,ŃŃŃĐ --------------------- --------------------- SOVIET UNITS FIGHT AGAINST SOVIET GROUPS fighter
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Chechen - map: fighter
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Pics: fighter
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This island was finished on this site: http://chechnya.biz/main.html >>> but this site is locked now (it was file "chechen_game.exe" > 30 MB). fighter
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Mirrors from ofp.info: Mirror # 1 Mirror # 2 fighter
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Great work !!! Nice textures !!! fighter
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KDO NESKACE NENI CECH ... HOP .. HOP .. HOP ..!!! We are the champions of the world !!! fighter