ebns72
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Posts posted by ebns72
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This is because the show filter is voted by the community on their websites. I hate that show, because all it really reflects are the current most popular games and not the real realistic ones.
When I saw that episode i got pissed at myself, turned off the tv, and never watched that show again.
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question...where can i get this ofpor pack for OFP?There is none-but there should be. Tonal is good for generic african forces, and the troublemakers pack is good for terrorists or something for police to chase, but there isn't really a complete opfor pack.
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Generic opfor packs-I'm tired of fighting russians and I don't want to fight a specific country. See this thread.
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and here are some pics from Joint Ops that show indonesian opfor:


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Generic army:


I know the next one is cardboard, just a good example...

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Here what i had in mind:
Generic middle eastern:


Generic Terrorist:



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I was thinking about the same thing. We need kinda generic terrorist packs, generic army packs...like in america's army. America's army has generic terrorists/countries for different kinds of maps.
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Great work pappy!
I haven't read this entire thread (a lot of pages) so I apologize if this has been mentioned before, but I get one bug that annoys me very much.
All the pilot's handguns appear invisible-the sound effects are there, they fire, they work, but the actual handgun isn't there, just the pilot's hands closed together as if holding something. I'll try to get a screenshot in a second.
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Hmmm..I'm also having the problem with no ammo or no lowering ramp. I use FDFmod 1.3.
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how do I get advanced parachutes to work with custom units? do I add a line in the config? I tried adding FDF_parachuteround and square but it is still the default BIS one.
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just curious, parvus, what graphics card do you have (cause the lighting in those pics look so much better than mine...)
Y2K3 - Updated Ofp Config.
in ADDONS & MODS: COMPLETE
Posted
hey pappy, any chance of including kegetys hisky into the y2k3 mod, because it doesn't work as a seperate mod
btw, any chance of changing the machinegunner from the bas m240 to earl a suchey's m249 SAW?