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dave317

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Posts posted by dave317


  1. I had this problem every time i tried to play arma2 with an 8600gt. My solution was to get a new 260 gtx card and it's been fine ever since. I've never had it before with other games either. An expensive solution i know but even with extra fans it didn't make much difference.


  2. Hi guys

    I got ARMA2 today the 505 english version, installed it and patched it to 1.02 straight away. After what seems a ramdom amount of time up to about 20 minutes the game will lock up and i have to restart my pc as nothing will work. I have 4gb of ram installed so i tried putting the 'maxmem' line into the shortcut but it still happens. The game plays very well with settings on mostly normal but these crashes make it unplayable. I am so dissapointed as i've been waiting for this for a very long time, any ideas?

    AMD 64 x2 6000+

    4 gb ram

    Geforce 8600 Gt


  3. OK i've got it to work and it is very good but the gunners of blackhawks get out with the troops then the chopper has to land to pick them up again. Also with different choppers it takes longer for them to get out. I tried it using a Bush Wars Puma and they take forever to get out but in the Blackhawk they jump out as soon as it touches down.


  4. Apparently this is supposed to force troops in a heli out when it lands but as soon as the script starts the troops jump out to their death and the heli lands afterwards.  Can anyone help fix it?  Its not my own script just one i found on another ARMA site.

    ;Script created by Storm aka. 6thStorm.

    ;This script will force people from choppers to disembark when it's on the ground.

    ;put this line in the waypoint: [Group, Chopper] exec "Offload.sqs"

    ;ex. [Rangers, BlackHawk] exec "Offload.sqs"

    _group = _this select 0

    _chopper = _this select 1

    _group lockWP true

    group driver _chopper lockWP true

    _chopper land "LAND"

    _groupunits = Units _group

    _Everyone = Count _GroupUnits

    _Count = 0

    #Getout

    _ThisUnit = _groupunits Select _Count

    UnassignVehicle _ThisUnit

    _ThisUnit action ["getout", _chopper]

    ? !alive _ThisUnit; goto "Check"

    #Check

    _Count = _Count + 1

    ? (_Count < _Everyone) : goto "Getout"

    _group lockWP false

    group driver _chopper lockWP false

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