dustoff
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Posts posted by dustoff
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If you disable AI on the server it seems you do not get a chopper on respawn . For the damage to the chopper look in in the wiki for the part about HitPointDamage. it deals with the damage to the chopper systems.
Most of the script errors seem to be spawn releated.
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A few script errors keep poping up , you should run it with enable script errors to correct them .
you need to enable persistent = 1; in your description file to enable the mission to run when everyone leaves.
Sometimes there is no respawn of the helocopters ..
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I want to set up a dedicated server on my remote win 2008 server (or a win 7 virtual machine running on the virtual machine host).So my question is quite simply:
Do I need to transfer my entire Take on helicopters folder? It's 16gb... I don't hope so :)
Any advice?
in short yes it needs all the files , however you can download it again from the source right from the server . I did with steam and it only took 10 mis or so
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will this beta work for steam verisons of the game ?
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Dan;2092227']Really you managed to find a way to be able to land on a moving ship without exploding?been workin on it , its a tricky script but almost have it right .
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As soon as I can get back in to it I will be updateing that mission, I have a few side missions that go along with and have been testing. I started the mission as a way of playing around with scripting again so it does not really have a purpose, the orignal idea was to land on moving ships but there is a problem with the chopper staying on deck while the ship is moving. I have a cure but need to script it .
was waiting for the new patch and java but will put all the side mission in .
have a passenger pick up and drop off mission as well as a mission where you have to gather parts to fix the medium and heavy choppers
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nope nothing wrong . no one is really hosting , there are few missions to run and even the servers that where up where not getting players.
the multipayer side of this game seems to be dead.
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would love to download this mission but the link provided shows a darkwarezp15 file.
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hello and welcome. we all have been where you are right now at some point. I've been told this 100 times from other members you need to look or search before you asked for a simple question like that but I know how you feel the editor and scripting can be overwhelming at times but don't give up. Go into the editor select empty you will see a bunch of ammo crates choose one and place it on the map and you are done. Take care.ps I'm assuming the editor is exactly the same as arma
there are no ammo crates in TOH.
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Any chance to get a sneak peak at the JavaDocs so we can start reading up? (You guys do write JavaDoc as you go.... right?)
would like to see this also ..
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thanks steam just updated so all is good again .
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Just waiting for steam now ...
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Ok download the new patch via steam and it has completly broken the dedicated server ...
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Sems to be a lack of servers .
very sad ...
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in the heli "initalization" box setfor the light heli e.g. (0 sets off, 1 sets on, numbers >0.01 <0.99 do nothing)
this animate ["addDoors", 0];
this animate ["AddBenches", 0];
this animate ["AddBackseats", 0];
this animate ["AddFLIR", 0];
this animate ["AddFLIR2", 0];
this animate ["AddScreen1", 0];
this animate ["AddHoldingFrame", 0];
this animate ["AddTread_Short", 0];
this animate ["AddTread", 0];
this animate ["AddGunHolder", 0];
this animate ["AddMusicUnit", 0];
this animate ["AddMirror", 0];
Medium doors, note R3 is the right 3rd door from frunt, L3 is the left 3d door from the frunt, 0 = shut, 1 = open.
this animatedoor ["DoorR3_Open", 0];
this animatedoor ["DoorL3_Open", 0];
if you want to run the doors open/shut from e.g. a trigger you would use the heli "object" name in place of "this" in the trigger.
got this to work in the editor when I preview but somethings dont work when ran on a server
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The problem is that most home internet conncetions are too sow or laggy to provide a good game play experance ..
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Wow.
Last count five servers up and no one online .
Did this game just die ,
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-Ziggy-;2058171']I believe The Bohemia community is small enough without attitudes like this. The use of a script like this is harmless' date=' and helps enable new members of the community to create their own mission without relying on the ever decreasing numbers of remaining mission editors. You can't expect new members to create everything from scratch.http://forums.bistudio.com/showpost.php?p=1755721&postcount=282
I will second that , I am working on a mission and put a lot of time in to it but I do it becuse I love to write code. If anyone can use my work to make mission more power to them .
Dont want to see toh to turn out like some other mission in aram where people where fighting over scripts and stuuf .
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Nice mission , running it one of my servers.
Need to make the mission restart it self once its completed .
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thanks I knew I was missing something simple .
I forgot this
Each of the ai people are assigned to a group using the following in their initialisation code;
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I tried making another group but he just goes to that ones commander .
I thought it was the problem of being the player group but not having success at making a group
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I know there is a section in the wiki but I cant seem to get this to work correctly
Trying to make a part of the mission where you land and pick up a passenger and transport them to anthor spot .
Ive tried this code but the ai will not board the chopper , I can use the radio caommand while playing the mission and make him board and he gets out by hime self when I arrive at the place to be dropped off using the getout command but he will not board the chopper
hunter is the name of the ai and is assigned to the player group. Helio is the name of the chopper .
hunter assignAsCargo helio;
[hunter] orderGetIn true;
the unit spawns and I can control him with the radio command in game but he wont board the coppper .
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I know the game has voip in game but would be nice to have a place to gather and join servers .
how many people would use a teamspeak server if I put one up
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Ive got a server up and get a few players but mostly people who just like o crash the choppers.
Trying to put to gether a short mission or just a series of task but ti takes time to get everything working correctly.
thinking about putting up a teamspeak so people can gather and find a place to enjoy this game .
What I was wanting to do was have a place where people can free filght or just do air lift missions etc .
Would be open to anyone else good with scripting to provide side scripts I can include in my small mission .
was thinking along of the lines of air opps etc .
---------- Post added at 04:42 PM ---------- Previous post was at 04:31 PM ----------
Also up for any mission anyone would like to run on it if anyone has one.Server is located in Dallas texas in a data center and has great bandwidth and 14 slots.
If enough intrest happens would increase the size of the server
patch 104 something broken?
in TAKE ON HELICOPTERS - GENERAL
Posted
the contols are wacko for me too . Saitek x52 . was fine before the patch but now the chopper is uncontroable