What i meant was that the high detailed grass would only be seen by each player individually around their own character, then lower detail grass covering the rest of the area including the areas around other players. as for the draw distance i meant the grass should only go as far as you see ,for example, a guy laying down with the naked eye. you would have to make some special code for stuff like sniper scopes which would make the game only render the grass in your vision.
[PS] sorry about quote, not sure how to put them in separate boxes yet.