demonhunter212
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Everything posted by demonhunter212
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The Lost world Mod - jarrasic park
demonhunter212 replied to D.murphy man's topic in ADDONS & MODS: DISCUSSION
AWESOME this reminds me of the Jurrasic Park ride at Universal Studios Orlando.... it was called "The River Adventure" ................. I miss that ride got to wait to next summer to go back -
Respawning Soldiers Question
demonhunter212 replied to demonhunter212's topic in OFP : MISSION EDITING & SCRIPTING
Thanks so effing much man -
Respawning Soldiers Question
demonhunter212 replied to demonhunter212's topic in OFP : MISSION EDITING & SCRIPTING
Thanks but when i use the Respawn.sqs file do i need to change anything for a specific unit? As stated in my other post in the other topic everytime i use that file i kill the guy but a message pops up at the top saying Error cannot use script or something like that. -
I'm having abit of trouble with this script by JAP I have created a sqs file and named it Respawn.sqs and it contains this <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">respawn="base"; respawndelay="15"; I don't know if i need to put something like <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> unitname exec "Respawn.sqs" or what but I tried that already and it won't work. Could anyone possibly help me - Thank You Alot
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Need Alot of Help
demonhunter212 replied to demonhunter212's topic in OFP : MISSION EDITING & SCRIPTING
Yeah thanks but when i go to use that script i kill the unit but this message banner pops up at the top saying could not execute -
Need Alot of Help
demonhunter212 replied to demonhunter212's topic in OFP : MISSION EDITING & SCRIPTING
Oh my god it's not working! Could you possibly write me a complete respawn script for the east side? I was making a mission where say 12 Rangers and 4 Seals are Surrounded by aton of Rebels (Tonal) and I want the Rebels to keep respawning over and over and over again! If you could write it that would be perfect -
Need Alot of Help
demonhunter212 replied to demonhunter212's topic in OFP : MISSION EDITING & SCRIPTING
Thank you but i have one question in my description.ext in the Respawn type do i put in say "East". And i use it i won't need to use something like <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Bravo exec "script" Thank you for all your help Korax -
Respawning Soldiers Question
demonhunter212 replied to demonhunter212's topic in OFP : MISSION EDITING & SCRIPTING
Thanks Trapper but im kind of confused could you possibly give me a full script for this. -
Okay in this script I used in a trigger <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">"LSR_sqleader" createUnit [getpos Player, player, {TempReference = this}, 1, "CAPTAIN"] ~1 ; This next line takes the unit and creates a new group [TempReference] join grpNull "LSR_Ranger" createUnit [getpos Player, TempReference, {}, 0.75, "PRIVATE"] "LSR_M249_ai" createUnit [getpos Player, TempReference, {}, 0.75, "PRIVATE"] "LSR_Ranger_Medic" createUnit [getpos Player, TempReference, {}, 0.75, "PRIVATE"] "LSR_Ranger_Gl" createUnit [getpos Player, TempReference, {}, 0.75, "PRIVATE"] it works fine but when I put tank names.......(INQ M1A2) into the script the tanks don't appear?
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This is what i have but i keep getting that error message <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">"INQ_M1A2D" createVehicle [getpos Player, player, {TempReference = this}, 1, "CAPTAIN"] ~1
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Okay its not working cause when i go to add CreateVehicle it says "Type Object, Expected Nothing" I don't understand this
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Thanks man Im stupid..........Oh well thanks
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Okay, the PLA(Chinese)Mod has a ton of cool weapons... and I was wondering if any of you know the names for the weapons and their magazines. I tried reading the readme but i can't read Chinese
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I've been having alot of questions and was wondering: Is it possible to make a unit appear after a certain amount of time. EX: Say I had an allied Convoy coming from the south on desert island.... is there any possible way to make an Enemy Convoy come from that same position without appearing at the same time as the Allied Convoy............ thanks
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Quick Question
demonhunter212 replied to demonhunter212's topic in OFP : MISSION EDITING & SCRIPTING
Thanks...but im a total noob at editing. Could you possibly break that down into parts? -
Okay, I know this sounds like a stupid question but is there any possible way to make my Team Mates Radio Voice any Different. I'm wondering because i was doing a mission in the Editor and my whole team had that Redneck voice (Not insulting Rednecks). Is there any possible way to change that?
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Actually I have two 1) Okay, in a Readme for the WWII British Infantry Pack it said it included faces and it said to add a face to a unit put in "this setface (1-10)" into the the init line of the unit. But it didnt work!!! Is there a script i can use to put into a Units Init line for him to have a new face? 2) How do i get a unit to stand like the soldier in the Middle with the MP5 in this picture http://ofp.gamepark.cz/news/pics/sectionpics/SWAT.jpg
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Okay, I get the sudden feeling that im bugging you guys so I was wondering could you possibly list all the moves that go FX the only two scripts I have are "FXStandSur" and "FXStandATT"
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What is the Script for the Hostage/Unit to have his/her hands behind his/her head as in: They're on their knees with their hands behind their head? I'll try to get a picture if i can find it
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Okay, I'm trying to make a mine field but I have no idea what the Shell names are other than the Heat105 one. Could you possibly list all BIS Default Explosives and their script names?
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How do i make a soldier stand at Parade Rest. If you need a refresher heres a picture of Laser's Awesome Rangers. http://ofp.gamepark.cz/news/pics2/lsrs4.jpg Parade Rest is the Way they are standing if you needed to know what it was called. Thanks
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Is it possible to get either a MG42 or Anti Tank Weapon into a bunker?
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Okay, Could you guys possibly tell me the codes for the Invasion 1944 weapons as in "this addweapon " " Srry if this is in the wrong forum!
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I44 Weapon Names
demonhunter212 replied to demonhunter212's topic in OFP : MISSION EDITING & SCRIPTING
Wait Never mind i found it in one of the important threads srry -
Ok im making a sweet mission and need to know if theres a script for these things. 1) Is there a script for a Plane to have a late Take Off? As in it takes off 5 minutes later? 2) Is it possible to make a certain unit watch a certain direction [EX: Point and Watching the Rear]? 3) How do you make an Eastern Soldier Kill a Civilian? Everytime i set up a waypoint (destroy) nothing happens. 4) How can I get a certain Unit in a Group to move to a specific position?