Jump to content

da_ofp_man

Member
  • Content Count

    380
  • Joined

  • Last visited

  • Medals

Posts posted by da_ofp_man


  1. yep and its good because when one mod is working on one project the second one is releasing something and the time goes faster but when everybody are working in one mod-looong waiting with no releases till finishing that one project -as i said before

    *WARNING Evil pissed off addon maker about to detonate WARNING*

    OOoooooo, all mod teams must submit to Lord Da_ofp_man commands this!    

    *slautes*  

    Yes Cobra Commander!   CCCCCCCCCOOOBRAAAA!!!   We must all stop our real lives, do nothing but make addons till our eyes bleed. and put in a greater effort to release high quality addons with no bugs for Lord Humungus Da_ofp_man has spoken..

       Well considering as I recall the spetnaz team hasn't been able to release anything till this, and its still beta.  Guy is working with RHS cause manythings he wants to do but lacks the skills to do so.    RHS is a bit short handed and carring a fair amount of dad weight so somebody productive is a major plus which will mostlikely speed things up for both teams.  Been needing a bloody texture person for a year now Spetznaz team can texture.

     

    I can think of a dozen things now stuck because they have no textures.   That could have been released a year ago.  So bad player no cookie..  Rather have a trickle effect than nothing or a wave of addons that one could never find the time to use.   Or dozens of buggy, unfinished and never completed addons.   =P

    MUAHAHAH and I comand you to go to hell!Think about it what did you say and come back when you feel you are ready.

    I didyn't say anything about:

    -making addons till yours eyes bleed

    -and stopping yours real lives

    If you think that i meant that then you are in big mistake or you have taken the wrong pills are you sure you have taken the white ones REMEMBER not to take the violet

    ones.

    I thought that when two mods are working it's natural that sometimes one mod is releasing addons faster then other one and vice versa.And so the time goes littel faster waiting for addons-that's all.


  2. different mod have diffirent release politics  rock.gif

    yep and its good because when one mod is working on one project the second one is releasing something and the time goes faster but when everybody are working in one mod-looong waiting with no releases till finishing that one project -as i said before


  3. Quote[/b] ]The best way to overcome the opposition is too assimilate them  

    WTF are u talking about?  rock.gif

    ppl makin addons 4 fun, not for money. u wanna another hot discussion here and then placebo to close the thread?  crazy_o.gif And dont hide under smiley.

    Wich part of my statement was saing anything about money rock.gif

    You are some kind of conspiratorial theorys man or what?

    I was just saing that when nearly all mods working for east addons will become one we will be waiting long time for any releases because big mod will need lot of time for ther great projects and in the mean time ther wont be any releases of smaller addons that are needed for east side because evrybody are working in the big mod and must go with the mod schema of work.


  4. Well this is the first release of this pack and it says thats it 1.0 BETA so guys hold your horses smile_o.gif

    They say that version 2.0 will have:

    -new scripts

    -new animations

    and some modifications\bug fixing

    Quote[/b] ]Soul_Assassin

    Joined: May 2002 Posted: May 28 2004,00:39

    Just a little note were proud to tell u that in a short while Speznaz MOD will become part of Red Hammer Studios so we can work together for the same cause. Russian Fed. rules

    hehe another RHS fusion for the good of addon making wink_o.gif

    This situation reminds me of a golden rule:

    The best way to overcome the opposition is too assimilate them tounge_o.gif


  5. It's cool that you are going to update this pack.

    But i think that one mortar and one  M46 gun for east it's just too litle  crazy_o.gif  You could add HWK_2s19 MSTA-S and GRAD-21 from NO Zils pack. Did you  thought about it  rock.gif

    It would be great seeing those in the updated COC_UA.


  6. Hardrock is busy with real life now, so I'm sad to say that he can't work much right now on it.

    The Eurofighter model is very straightforward; but this addon also depends heavily on the ACES-component (AirCraft Equipment Standard, something like JAM) where we recently found a crash in OFP with the weapon systems. ACES is a lot of scripting, modelling, texturing, researching and config-editing.

    But we help each other with our planes, and you can expect a lot of features and some surprises, besides the Eurofighter and the Nighthawk.

    Regarding the 90%: There were already some people in this forum who said, it's the last 10% that take the most time...  wink_o.gif

    So we muss just wait for it as always patient is the key biggrin_o.gif

    BTW:how is your project going vektorboson rock.gif

    didyn't heard about it long time??


  7. Quote[/b] ]ag_smith Posted: May 10 2004, 19:59

    NOTE: Neither the railway tracks, nor the train are not (and will not be) the part of this pack and they are made by somebody else. Please, do NOT ask who he's because you will not be answered. Just wait patiently for the release.

    I think I'm blind too many houers spend plaing ofp tounge_o.gif


  8. Just thought I'll post this here:

    [mg]ttp://3wx.concept404.com/ag_smith/screenshots/006.JPG[/img]

    To the left: modified oiltank1.p3d. In and out pipes now in correct places. Used to store jet fuel and diesel fuel.

    To the right: floating roof tank for storing crude oil, naphtas and automotive gasolines.

    Click here for more goodies!

    .

    Wow ag_smith your updated buldings pack looks awsome can't wait for public release  wow_o.gif  

    Is the train  your project and if yes will it be released with the new version of buldings pack rock.gif


  9. This pack is really Got one question are you going to make a working-opening back ramp because the bradleys really need that and it would be good for cutsceens?

    I sacrificed that option to keep the face count down in the lods so I could enhance other parts of the vehicle and add stowage.  It would only serve no functional purpose except for cutscenes, as you said.  This would mean i'd have to add a complete interor to the first lod, which would increase the face count extremely.

    Ahh shame but it still a great addon i reall enjoy it plaing in ofp  biggrin_o.gif

×