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Everything posted by da12thMonkey
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It wasn't in the first release (which I believe he's talking about) IIRC.
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Laser's latest Delta force pack contains a few of the weapons from CWC based off Earl's MAP weapons such as an M16A2 (with M203), an XM-733 and M-14. I edited my HYK_USsol config.cpp to use them.
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The shadows show up fine for me. Have you got object shadows turned on?
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DXDLL 1.0 (not Geforce MX compatible)
da12thMonkey replied to kegetys's topic in ADDONS & MODS: COMPLETE
Depends what you set it to in the configurator. Anywhere above 0 and 150 meters above sea level, by default they disappear above 20m. -
Junkers Ju-52 landing in a French canal, spring 1943. Trenchfeet's Ju-52 floatplane, OFP Pupsi's Anjou island.
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I'm beginning to think every OFP CP pic I make from now on will be placed somewhere on the waterfront: it's amazing how reflective water can make shots from very normal angles look really stunning. FDF Jurmo, DKM Mi-28 N, DxDLL 1.0
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and a little one: Footmunch's RN F4 Phantom II, Kegety's DxDLL 1.0
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DXDLL 1.0 (not Geforce MX compatible)
da12thMonkey replied to kegetys's topic in ADDONS & MODS: COMPLETE
Wow, this is really beautiful, thanks Keg. It's a bit of a shame the water doesn't reflect particles when you're trying to make shots like this: But it's more than good enough. The only problem I'm having is that when I exit the mission editor I sometimes get a CTD with an error message about 'bad .p3d' or something like that. Oh and the water was messed up when I was using Llamax (new water textures incompatable I guess) Just need to sort out the settings that work best for me to minimise the aliasing. Any suggestions for a Gf4 Ti4600 (128MB), 512MB DDR400 RAM, 1.8 GHz Athlon XP 2200? -
RAF Phantoms on the Aglesey coast, 1984.
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The boonie looks like it might need some stitching and hems or something, mainly on the brim, it looks a bit flat in the picture; but they look great none the less, a real improvement since the early versions.
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Very Important Announcement from BAS
da12thMonkey replied to Tigershark_BAS's topic in ADDONS & MODS: DISCUSSION
Thanks BAS, you made some trully superb addons and some equally great scripts with them. Thanks especially for letting other addon makers learn and develop from some of your knowledge and products. Of course it's a shame that we wont see you release some of the stuff you've worked on, but what you have released warrents more respect from me than to sit here and bitch about it and I fully respect the fact that you're taking a break, hell it's long deserved. I hope you return for OFP2 with increased vigour and knowledge that will once again pathe the way of modding within the community on the new engine along with the other great modders of the game. Good luck and many thanks. -
Am I right in thinking that this addon will be for OFP and VBS-1? On the last pic thirtyg posted, the mercs (we seem pretty adament that they're mercenaries now so...) in the top image, standing next to the BTR-T (a Tonali camo reskin of PSC's by the looks) look like they have more the more detailed heads and arms of VBS-1 models rather than the sqarer heads of the models shown in the bottom pic of the units riding UAZs which I presume are the OFP counterparts. On the other hand I could be talking crap... Edit (forgot to say how great they look ):- Nice work as with all the addons BAS have done (and are doing). I have no worries about these being poor quality or anything like that, (how can I, it's BAS?) I'll just wait contented for a release... hopefully soon.
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Nice work, I've been looking forward to this getting a release since I saw you were doing one, I live quite close to RAF Shawburry so I see a lot of these flying about over my house every day, so it's nice to see one has come to OFP.
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Finnish T-72 tank crews relax a little. Click the picture for a 1024*768 version (the jpg compression and sharpening effects aren't as bad) Addons: FDF Mod 1.3, Llaumax skies, Nogova 2004.
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Hunt the intruder - out-flank him
da12thMonkey replied to Footmunch's topic in ADDONS & MODS: COMPLETE
Jaguar GR1 Cockpit Jaguar GR3 (Jaguar 97) cockpit They're a bit grainy but I suppose they're of some use -
Hunt the intruder - out-flank him
da12thMonkey replied to Footmunch's topic in ADDONS & MODS: COMPLETE
Yup, they only ever used the gun pods. If I remember rightly the nose cone may have prevented them from being fitted with an internal cannon like the US Phantoms were, I could be wrong though. True, we fitted a larger more powerful radar and avionics instead, better suited to the interceptor role we used it for, where it was more practical to use more advanced long range missiles that we installed the avionics for, so no real need for a cannon that would be better suited on a straight-up fighter. I read that our Eurofighters will not have cannons either, (at least we failed to buy the amunition for the cannons, so we can't use them) for a similar reason. -
Hunt the intruder - out-flank him
da12thMonkey replied to Footmunch's topic in ADDONS & MODS: COMPLETE
RAF Phantoms didn't have a cannon. -
Finnish Defence Forces Modification 1.3
da12thMonkey replied to feersum.endjinn's topic in ADDONS & MODS: COMPLETE
Awesome work gents, well worth the 20+ hours it took to download. I'm having loads of fun with the HALO units and the UAZs with recoilless rifles. I only wish the helicopters came with an inbuilt rotorwash script, but it's not too much effort to use the one from Vitja's Effectpack or something. But please consider it for future releases. -
1280*1024 Addons: Bug's Trinity Island, Sgt. Stryker's Nomex Deltas, Inquisitor's MP5 SD Aimpoint (I think it's the jpeg textures version).
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I'd call it warfare, it's possibly the worst form of it, but any way an organised group (army/militia/terrorist organisation) kills their so-called enemies in a directly targeted way is warfare IMO. However I think the lines between terrorism and insurgency are becoming blurred in the media, especially over Iraq. (Hope that aint steering too off-topic)
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Finnish Defence Forces Modification 1.3
da12thMonkey replied to feersum.endjinn's topic in ADDONS & MODS: COMPLETE
Okay no problem. I've downloaded bigger files before anyway. Waiting for this is just going to be a bit more of a pain in the arse. -
Finnish Defence Forces Modification 1.3
da12thMonkey replied to feersum.endjinn's topic in ADDONS & MODS: COMPLETE
Fantastic. I'll get this as soon as there's a 1.2-1.3 patch. There will be one right? I'm on a 56k so if not I guess I'll have to start downloading right away so I have a chance of getting it sometime this month. -
Great work, can't wait for the next version to get rid of some of the bugs. Any chance that you'll change the CR2's skin to green-black camo so that it's the same as the rest of the vehicles in hte pack, it's a bit more authentic than the current blue-green one; but if you don't it's really not that big a deal, it looks great regardless, always has done. Thanks again.
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I voted for The Netherlands as they are my next favourite team on the list after England, and I feel saying my home nation will win is somewhat clouded by bias and possibly false hope. Nether the less they have my undying support as you can probably tell from my sig/av combo France are probably the strongest side but it'd be wrong for me to say they will win.
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Just finished testing these out. They're great, nice sounds and some neat little features like bullet casings dropping on the floor and dust being kicked up by the M82A1 when it fires. Nice work homer.