Jump to content

dkraver

Member
  • Content Count

    721
  • Joined

  • Last visited

  • Medals

Posts posted by dkraver


  1. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Konyak-2 @ Jan. 20 2003,18:29)</td></tr><tr><td id="QUOTE">Hi and happy new year guys,

    Sorry for the Falling-off-the-face-of-the-Earth trick, but I put together my new puter over the holidays and I've installed the OS like 8 times since the new year to get it just right smile.gif  

    I only just set up O2 again the other night and I've got the plane to the point that it needs one more res lod, flash bug is giving me hell and some other minor things.  Sorry to keep you waiting so long  confused.gif

    I'll post here when it's up for dl, rather than start a new thread.

    Konyak<span id='postcolor'>

    Great i thought you might had dropped it smile.gif When youre are finished make a new thread but keep updates here. Also maybe you should talk with the BAS team if you can use the cargo script they are working on for their MH-47. It makes it possible to drive a vehicles inside the chopper and then it can lift off with it. This would be a great thing for the cargo version of your antonov. Both for transporttation and for airdroping the BMD that akm74 are working on if there can be made a parachute for it.


  2. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ran @ Jan. 20 2003,18:29)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (dkraver @ Jan. 20 2003,14:11)</td></tr><tr><td id="QUOTE">ok.

    The m84 are yugoslav  wink.gif which you should know since you have been in bosnia.  smile.gif<span id='postcolor'>

    heh , sorry but i'm not a tank fanatic tounge.gif

    all i know about these M84 is that they have the basic shape of the t72 , and the only ones i've seen where on burnt on the sides of the roads smile.gif

    i was more busy neutralising its ammo than looking for its origins tounge.gif<span id='postcolor'>

    Its basicly a T-72 but built in yogoslavia with their updates and such. Little Info here.

    And thanks for removing the ammo  wink.gif althought the only one's i climbed around on down there were some T-55's and some APC.

    Was there under Nato with NORDPOL-BAT Danish Sfor team 7. From Bosanski Brod in the north to Maglaj in the south, no big cities east and west for reference points, but based at Doboj, Camp Valhalla.


  3. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jamesia @ Jan. 20 2003,18:41)</td></tr><tr><td id="QUOTE">wow.gif6--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (dkraver @ Jan. 19 2003,23wow.gif6)</td></tr><tr><td id="QUOTE">Update pls  smile.gif<span id='postcolor'>

    Did this thread need digging up?<span id='postcolor'>

    Not really. Just did search choose the two addons map and the word antonov smile.gif


  4. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Munger @ Jan. 19 2003,20:29)</td></tr><tr><td id="QUOTE">It's very nice but to be honest I can't understand why people keep bringing out so many great units in only desert camo when there's so little desert terrain on the regular OFP maps. They can't really be used in the woodland areas because they just look out of place. I hope that the author will release woodland versions of these units as I think they would be a lot more useful then. confused.gif

    A great addon pack overall though.  smile.gif<span id='postcolor'>

    I get your point, and would also like the addons in both dessert and normal paintjobs. Would really like addons to be in 3 paint jobs if the country uses those 3. Normal, vinter and dessert. But thats not about the quote. This is. Even though it looked really stupid 1/10 of the hummers i saw when i where in bosnia, which is a green area, as a peacekeeper was in dessert paint jobs. Asked a us soldier why, and the reason where that they where being brought in from the gulf and they didnt have the time to repaint them in the normal camo. So if you where to use it with the normal hummers on the original island it wouldnt do that much about reallity  wink.gif  biggrin.gif


  5. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Miles Teg @ Jan. 09 2003,14:26)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Paladin @ Jan. 09 2003,02:50)</td></tr><tr><td id="QUOTE">Dont bother the textures are pretty bad though the animations are impressive.  And as far as that 2s19 goes whats with the nice photorealistic textures on the sides and then the cartoon looking textures in front?<span id='postcolor'>

    I downloaded it and liked it myself.  I thought it was quite good except that all the troops tend to disembark from the front of the cockpit which is wierd.    Also it suffers the same problem as all the previous Mi-26's....   it crashes about half the time when landing even when the waypoints are set to "limited".  Until that problem is fixed the helicopter is next to useless in missions except maybe in MP missions if you can convince others to download it.  

    Chris G.

    aka-Miles Teg<GD><span id='postcolor'>

    Hmm the talk is about the 2S19 a russian howitzer. Not the mi26. biggrin.gifbiggrin.gif


  6. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Eviscerator @ Dec. 31 2002,13:04)</td></tr><tr><td id="QUOTE">are you sure you arent seeing them exploding on the ground? otherwise you would be able to shoot normal missiles with other missiles/bullets and ive never seen that happen before<span id='postcolor'>

    Well it can be done. Yesterday i tried setting some tornado's up against some Tunguska's from DKM mod. Either it was luck or else they where shooting at the missiles that where shot at them it looked really cool. But they manage to destroy some of them before they got hit.


  7. And here's how the last 2% comes in  smile.gif (although im not saying that this is what where being used)

    This mine

    pic2.jpg(best picture i could find)

    Is a yugoslav built AT mine. Undet the war in bosnia these mines, which are made to be stacked on top of each other, where buried 3 or 4 on top of each other and connected so they all go off at the same time. So it is possible to have that kind of explosion from a AT mine. But i doubt that it is on that clip since it goes off on the middle of the BTR.


  8. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Sadico @ Dec. 28 2002,17:17)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (dkraver @ Dec. 28 2002,11:22)</td></tr><tr><td id="QUOTE">Great work with those canadian troops. But for next update could you PLEASE make them in there own class like "Operation Northstar's Canadian Men" or "Canadian Troops" or something like that. And also do it with you vehicles. They all take up a lot of space in the men and armoured folders. PLEASE PLEASE PLEASE  smile.gif  smile.gif  smile.gif<span id='postcolor'>

    No, don't do that! If you use dynamic classes they would only work with 1.90!!!<span id='postcolor'>

    Which is the newest non beta version so there shouldnt be a problem there unless you dont have resistance. And modmakers shouldnt be stopped by people that dont want or cant buy the resistance pack.

    But a solution would be to make two version one in own class and other like now, like some other addons makers have done. So i still say PLEASE make its own class.


  9. Are you going to make a similar update to the:

    AMX

    F16

    F104

    AWACS

    Also 3 small requests.

    1. Since you made the m113/armour pack in its own class could you do the same with the rest of you addons

    2. Could you have "italian" infront of the units instead of "I.T.A." ?? It looks better and also tells where the units are from, and also theres no need for the 3 letter ID if you make it in its own class. smile.gif

    3. Give the pilot a pistol instead of the XMS


  10. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Blake @ Dec. 21 2002,14:25)</td></tr><tr><td id="QUOTE">Just put something like...

    SWE Jaeger (PzSkott 86)

    SWE Soldier (AK5)

    SWE MG Soldier

    I definately support having english names. How can our brave

    nordic forces then communicate if we use our native languages? tounge.gif<span id='postcolor'>

    Would rather see it like this

    Swedish Jaeger (PzSkott 86)

    Swedish Soldier (AK5)

    Swedish MG Soldier

    Hope you will do the same for the finnish unit your are making instead of just having FIN infront.


  11. Great work with those canadian troops. But for next update could you PLEASE make them in there own class like "Operation Northstar's Canadian Men" or "Canadian Troops" or something like that. And also do it with you vehicles. They all take up a lot of space in the men and armoured folders. PLEASE PLEASE PLEASE  smile.gif  smile.gif  smile.gif

    Also the grenades for the m203 has m16 mag for equipment picture.

    Keep up the good work


  12. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Eviscerator @ Dec. 26 2002,22:47)</td></tr><tr><td id="QUOTE">is he talking about the same thing? as this isnt 'on top' its way above and not directly over the vehicle<span id='postcolor'>

    yah its the same thing smile.gif


  13. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PSC @ Dec. 25 2002,00:09)</td></tr><tr><td id="QUOTE">I fixed this "plane" bug on top of the MT-LBV. Thanks for the hint. This plane actually is a useless part of the hull. I deleted it.<span id='postcolor'>

    Is there a new download where this is fixed or will it come later??


  14. I just tried the new version, really like the new sight. Well really like all of it. Found three things to look at/ consider for the next update of it.

    1. Make tracers on both ammo types green. (i think green is standard tracer on east block weapons, but i might be wrong)

    2. Cant shoot gunner or commander from behind when in it. its the vehicle that gets the damage

    3. Make the muzzle flashes bigger


  15. I just tried the new version, really like the new sight. Well really like all of it. Found three things to look at/ consider for the next update of it.

    1. Make tracers on both ammo types green. (i think green is standard tracer on east block weapons, but i might be wrong)

    2. Cant shoot gunner or commander from behind when in it. its the vehicle that gets the damage

    3. Make the muzzle flashes bigger


  16. wow.gif9--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PSC @ Dec. 25 2002,00wow.gif9)</td></tr><tr><td id="QUOTE">The drivers and commanders on all models of the MT-LB addon package are invisible when they are turned in due to a game-engine limitation.

    As far as I know it is not possible to make them visible when they are not turned out (maybe someone knows better and can tell me how).<span id='postcolor'>

    Ok i dont know anything about the models, but try looking at either the official BRDM or the unofficial BTR70. Both have driver and other frontseat visible. Althought they are cargo seats and not gunner/commander. But i would think that when they can be visible, it should be possible to have the others aswell. But might be a difference between gunner/commander vs cargo seats.

    If it still dont work a solution could be to have the commander/gunner armour plate lowered at all time and then only have driver shown. Would rather have the driver shown than the commander/gunner. Else it would look like a driverless vehicle.

    And last AGAIN

    GREAT WORK

    xmas.gif  xmas.gif  xmas.gif


  17. Nice Work they all look really great.

    Small things to correct:

    Driver not showing from the outside on (Window) on any of the models.

    Commander/gunner not showing form the outside (window)on these models

    SA-13

    SA-13 CSLA

    SA-13 Naval INF

    Ambulance

    Ambulance Resistance

    Ambulance snow

    ambulance LBV

    When looking at the 3 LBV models from around 250 300 meters they have a "plane" above them (20 30 meters i think)

    Cant wait to see the next "secret"  xmas.gif

×