Jump to content

Xavior Peters

Member
  • Content Count

    1
  • Joined

  • Last visited

  • Medals

Community Reputation

0 Neutral

About Xavior Peters

  • Rank
    Newbie

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I am making a game mode for friends where 2 teams fight and have to protect a "VIP". There are unlimited lives but if the "VIP" dies the team loses. For the activation I got "call BIS_fnc_endMission;" but I cannot figure out the trigger. What could I do that would make the game mode work without too much Zeusing?
×