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Isaac Lemoal

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Everything posted by Isaac Lemoal

  1. setAnimSpeedCoef which works in singleplayer doesnt work in multiplayer, here is the input i put in "[_this, 0.65] remoteExec ["setAnimSpeedCoef", 1];" if this is wrong feel free to correct me as i would very much like this script to work, thanks in advance.
  2. It doesn't work, on single player it does and there is an actual difference of speed of animation but whenever i host the server locally or on a server it just doesn't work and i don't know why.
  3. its in the init field of a playable unit
  4. i used the script here https://community.bistudio.com/wiki/setAnimSpeedCoef and replaced "player" with "_this"
  5. Thank you for replying. Unfortunetly it doesn't work, would there be anything else i need to add in order for the script to work ?
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