The AI's corpses and all the items they carry don't de spawn, which is causing the performance issues. It doesn't actually matter if they are AI or not, the issue is not having a de-spawn timer. In my post I was referring to a situation where the enemy team placed down lots of living quarters and lagged the server with AI. POWERBITS is a 100 person server, so over time when people are dying and dropping items, it is progressively getting worse. The POWERBITS server would benefit from a de-spawn timer.