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Minder75

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About Minder75

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  1. Minder75

    SOG AI

    SP version of mission. The usual vanilla regroup command doesn't seem to fix. The squad members seem to be leaving the squad - the white hexagon marker for each unit will disappear after certain command. The Squad Regroup is an Extraction specific feature - I don't think it's a specific AI command, but I think just a way of advancing the time in the mission (sit at the campfire, game time advances an hour or so). But I've tested both ways and it seems that if you use the manual feature to advance time or the mission structure advances the time, it seems to introduce a hiccup in SOG AI. I've played SP Extraction extensively several months ago and it worked great. Appreciate the response and anything you can do. Going back to your change log notes on Nov 1 it seems like it may be related AI units leaving the group and rejoining. Maybe something in the Extraction code that breaks the mod when it advances game time.
  2. Minder75

    SOG AI

    Having an issue with Western Sahara Extraction SP. Previously played this with no issue, but started a new game and SOG AI is not working. SOG AI works fine to start: spawn group which gets added to the default starting squad and SOG AI initializes. Can dismiss or add squad members and run SOG AI commands as usual. SOG AI seems to stop working if I use the Squad Regroup feature at the camp fire or when progressing from one mission to the next the game advances the time. The squad responds to very few commands - some just the visual hand signals, but no actual action or movement. I have confirmed this with no other mods running. Great mod and I'm hoping can still work with Extraction. Edit - looking at some of the Steam posts - seems similar to issues users noted with DRO. I've been having no issues when playing Forgotten Few 2. FYI, SOG AI seems to work fine on FF2 US/CH.
  3. I've run into in issue with Jackal squad on US/CH that I haven't been able to pin down. On some insertions, Jackal does not proceed to the standby point and becomes generally unresponsive to commands. They seem to be following their own path to something. I tried a few different checks by disabling AI mods with no change and ultimately just changed insertion points which seemed to work. I completed the mission with Jackal following orders as expected. However on extraction they got hung up on extraction and seemed to become unresponsive when trying to cross out of enemy grid territory. Haven't seen this type of issue reported. Any ideas?
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