Greetings! I've been pulling my hair out trying to fix a texture issue I've run into. I'm trying to add a custom head to the game, but the texture appears blotchy, but looks fine in Blender/GIMP. The texture appears to be covered in dark blotches. I've tried changing to _co.paa, _ca.paa, with and without the alpha channel before exporting, .png and .tga tetures, and moving the surfaces to the top in Object Builder. At this point I'm stumped. Any help would be much appreciated!