These are amazing but not quite what I am looking for, I should have been more clear at first. I'm trying to make the AI use say3D with a custom sound when a player is within range. Having them fire a few signal shots would be cool too, but for now, I'm just focused on the 3D sound. Once again, these scripts are amazing and I'm definitely gonna use them in my ops!
I struggling to find a way to make an AI play an ambient 3D sound, almost like the VC trackers from SOG PF. Using the AI's variable name would work but I would like it to apply to the class (rhsgref_tla_squadleader) instead of a single unit. Any help would be greatly appreciated.