In the documentation, I found that you can change the position of the camera relative to the aimpoint memory point.
I found out that the camera rotates relative to the "zamerny" memory point and the camera is positioned relative to this point. Am I right?
Is it possible to bind the camera to another point somehow without editing the memory lod?
I would like to be able to set a point in the configurations around which the External (third-person) camera will rotate. (for example {0, 0, 0} relative to the vehicle model)