Larrythetrooper
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COWarMod Release
Larrythetrooper replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ok, I figured out how work with the launcher, now it has an issue that the Czech army dlc dont work with the mods but this isn't a problem for me now. The thing I am completely not satisfied with is the AI of the mods, more specifically- how they are shooting. I remembered what were the other main mods for arma 2 and how to work with them, and I consistently tested cowarmod, gunter version, ace, acex and I am disappointed in all of them. The soldiers shoot depressing badly, just cannot hit their targets in the simplest situations. Though it was set in the game options at 1.0 and the super AI options is on. More or less they shoot at the gunter's version, but not enough I want to play with it. And in contrast with all these mods in the clear game without any mod all is ok with shooting, I even set it about 0.65 - 0.7 to have them less accurate. So the question is- where in the cowarmod I can modify shooting parameters? -
COWarMod Release
Larrythetrooper replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Oh, no, this issue is not bound with this mod, this happens with absolutely any mod I'm trying to launch with shortcuts, absolutely any of them. So this is the question of my using the steam version of the arma, I just cannot get how to use it normally with mods. When I was on the simple battlefront version I haven't any issue. I just think that after many years of a break I missed a lot and know I have to learn it. That's fine! Ok, I got it, so it is not a trouble, just sometimes it confuses a bit. Today I use full cowarmod, going to try Gunter's version when I figure out how to run them without actions in the game menu. This steam engine is really perplexing me. Btw, there was one more version - COWarModACE. Is it possible to try it too? -
COWarMod Release
Larrythetrooper replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Well, so have first questions... 1. I can launch this mod only by selecting in the expansions menu (in the game) all needed items making them enabled in the right order (cba, cbaA2 and so on). The old method, when I make a shortcut and add the command line there ( -nosplash -mod=@CBA;@CBA_A2 and so on) has a strange effect- some of the dlc seems to be disappeared, there isn't some of campaigns and missions. Adding the command line in the game properties in the steam menu has the same effect. Yes, I play via steam of course. 2. When I'm playing this mod turning on by the above method, I see that all the expansions are order in this way: arma2 arma2 oa army of cz cba aba a2 cba oa cowarmod private mc british af So the cowarmod is in the middle of the list. I don't know is it good or bad? 3. I have fought a little and it looks like sometimes I cannot take weapons from dead bodies, I just don't their rifles in the corpse gear list. I just dont remember how it was in last years. Today I have some trouble with it. -
COWarMod Release
Larrythetrooper replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
My greatest thanks to you! You really helped me a lot! I have both Arma 3 and Arma 2, but for some reason I love Arma 2 much stronger, don't know why. Some time ago I played it a lot and played mostly with your absolutely great CoWar releases, but life situation made me interrupt it temporarily. Those events with the armaholic site were a real hit for me, I was completely dismounted, it happened just before I was going to start playing again. Now I'm trying to start it all again, at least with those few things were saved. I hope you will help me if I will have any questions! -
COWarMod Release
Larrythetrooper replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello to all! Please, tell me where I can download CBA and CBA_A2 for this wonderful mod!