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Palmi69

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About Palmi69

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  1. Hi everyone, Is Someone knows how enter an init code on spawned object by scripting ? (i know for setVehicleInit, the command is aborted) but wouldn't there be another way ? thanks everyone for help !
  2. tanks for help pierremgi and Larrow
  3. hi everyone, on editor map: -a logic named "LogA" -a trigger with "radio alpha", "repeatable", and "activation" execVM "Arty.sqf"; my Arty.sqf : onMapSingleClick {LogA setPos _pos;[Player,Position LogA,3,50] spawn DAC_fCallArti;}; it works fine but the process is repeated forever, how to do to stop process after only one click on map ? Thanks everyone for help
  4. Many Thanks SCHATTEN ! it's a good code when there are a lot of objetcs to define .
  5. hi, i want to define same condition for two objets ("obj1" and "obj2") and scripted in one condition: "if" \\i've tryed this: if (obj1 or obj2 distance player < 20) then {.... \\but "or" gone wrong ! \\i don' t want to repeat condition for each obj like this: if (obj1 distance player < 20 ) then {... if (obj2 distance player < 20) then {... thanks for help !
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