hi everyone,
on editor map:
-a logic named "LogA"
-a trigger with "radio alpha", "repeatable", and "activation" execVM "Arty.sqf";
my Arty.sqf : onMapSingleClick {LogA setPos _pos;[Player,Position LogA,3,50] spawn DAC_fCallArti;};
it works fine but the process is repeated forever, how to do to stop process after only one click on map ?
Thanks everyone for help