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NewwyKungz

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About NewwyKungz

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    Male
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    Thailand

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  1. I try to make people who can't see the point. The laser will not be able to see the mark. For example: I turned on the laser and between you and me there is a building blocking you so you can't see the laser marker.
  2. Now I have tried your test script and it works. Thank you both so much for always helping me. Now I'm trying to understand the script and trying to fix it but it doesn't work. So I want to ask about this script. - How does it work? - I should put a command checkVisibility in which part of the script in my script i'm put it here. _cansee = [objNull, "VIEW"] checkVisibility [eyePos player, getPosASLVisual laserTarget player]; _Targetpos = getPosVisual laserTarget player; if (isLaserOn player && _cansee > 0) then{
  3. Do you have an example of remoteExec, I'm trying to understand it but I still don't understand it, I've been looking for information about it in the wiki and still don't understand it. can you help
  4. - It's true that players can see it through NVG, but it's quite difficult to spot this tiny dot. - In terms of tacticalping, I think it's necessary to reactivate when changing targets. But if it's a laser marker, it will be used as long as the laser is on. I'm trying to make it as new player-friendly as possible as my server has quite a lot of 0 hour new players playing and I'd love to try writing my own scripts so that I can improve. yourself too
  5. Now I think I'm using it perfectly. The only problem was that other players couldn't see my laser. That My Code addMissionEventHandler ["Draw3D", { _ReTargetpos = [0,0,0]; _cansee = [objNull, "VIEW"] checkVisibility [eyePos player, _Targetpos]; private _Targetpos = getPosVisual laserTarget player; if (isLaserOn player && _cansee > 0) then{ //hint "True" drawIcon3D ["\a3\ui_f\data\IGUI\Cfg\TacticalDisplay\targetLaserTexture_gs.paa", [1,0,0,0.8], _Targetpos, 0.7, 0.7, 0, name player, 0, 0.025, "EtelkaMonospacePro"]; } else { drawIcon3D ["", [1,0,0,0], getPosVisual laserTarget player, 0, -0.1, 0, name player, 0, 0.03, "EtelkaMonospacePro"]; }; }]; And I use it in init.sqf [] execVM "laser.sqf";
  6. I'm using it now, I tried removing ASLToAGL and it worked, now I'm wondering if I should put execVM in init.sqf or where to have it run when the mission starts. And how do I remove or hide drawicon3d ? It can't use in MP.
  7. I use the code below But the result turned out to be that the Text is much lower than the target. The lower it is, the lower it will be. Code Img
  8. Thank for your help. Now I need a command to get position my laser. I've tried laserTarget and I think it came out pretty bad. Do you have any advice?
  9. Thanks for your help. I'm having a bit of a problem right now. I can't get drawicon3d to use in my script.
  10. I need some advice on how to write a KOTH laser script. I'm just starting to write this script as my first script and I don't know where to start, can you give me some advice?
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