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Everything posted by TheAbsoluteUnit
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Veteran mod (VTN) - announcement and WIP
TheAbsoluteUnit replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Will there be options in the future to change the addons settings? i.e. turn off/on the effects, medical, zoom and all that other jazz? -
Hey W0lle, I was wondering is there a chance that the Soviets could receive another update to their uniforms? Feels a little odd for all of them to have their shirts untucked. Maybe having versions of both the garrison and field with their shirts tucked and untucked in a future update? Thanks, love the mod!
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Will there be smaller military bases scattered around/points of interest or will it mainly consist of small rural towns with most of the military areas focused in the south?
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Faces of War [WW2]
TheAbsoluteUnit replied to giallustio's topic in ARMA 3 - ADDONS & MODS: COMPLETE
FOW Comeback? Let's fucking go -
[IceBreakr/IBIS] Project Yulakia
TheAbsoluteUnit replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
With the cave system mentioned, is it going to be more along the lines of an old Soviet bunker or an actual natural cave system? -
[IceBreakr/IBIS] Project Yulakia
TheAbsoluteUnit replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
The map is looking amazing so far, will it be uploaded as is with the, I guess you'd call it mainland, added later? Or are you going to wait until it's fully completed? -
Lost Dragons - Total Modification Alpha
TheAbsoluteUnit replied to HorribleGoat's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Is this mod still being developed? This looks insane!- 419 replies
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- lodr
- lost dragons
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terrains compilation All Arma 3 Terrains Compilation List
TheAbsoluteUnit replied to Gunter Severloh's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey Gunter, do you know if any of the PMC maps are any good? -
[WIP] French Army Mod : ArmaModFrance
TheAbsoluteUnit replied to real ArmaModFrance's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great mod, me and a couple mates are planning on doing some stuff with it in future and I just wanted to know if you guys are going to be updating soon? The newest stuff looks amazing and can't wait to get our hands on it.- 244 replies
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- frencharmy
- armamodfrance
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PMC Ukraine Luhansk
TheAbsoluteUnit replied to Snake Man's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Pretty good stuff. Screenshots seem a little eh but it's early days. I hope you post this on the workshop eventually. -
Secret Weapons Reloaded
TheAbsoluteUnit replied to DSabre's topic in ARMA 3 - ADDONS & MODS: COMPLETE
tru tru -
Secret Weapons Reloaded
TheAbsoluteUnit replied to DSabre's topic in ARMA 3 - ADDONS & MODS: COMPLETE
True, but what about t a n k s. -
Secret Weapons Reloaded
TheAbsoluteUnit replied to DSabre's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey Sab, love the new vics but I had a thought the other day. Have you ever thought of dabbling into ground vehicles? Tanks and all that? -
[Terrain] Uzbin Valley
TheAbsoluteUnit replied to Tdc.DarKness's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Rather pog. -
9ACG Cold War Factions
TheAbsoluteUnit replied to Airwolf's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey man, these factions are awesome and I'm currently planning on using them for a Rhodesian campaign. On that, is there potential of Rhodesians/South Africans coming in future? Would be really cool to see them! Also, could the British mercenaries potentially be geared up in reskinned uniforms of some kind? They look too much like 80s era British soldiers to be in the 70s or even mercenaries for that. -
ww2 mod compilation All Arma 3 WW2 Mods Compilation List
TheAbsoluteUnit replied to Gunter Severloh's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just to say something Gunter, the UKoA are a separate entity to the British. They broke away, they're not really an Alternative as they exist more in Spirit within two other factions, 3 if you're counting India but they're their own thing. Just sayin. Still pog to see my mod up here.- 216 replies
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Secret Weapons Reloaded
TheAbsoluteUnit replied to DSabre's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I think keeping the VIV would be cool as it allows for I guess a larger supply plane to be used. Unless you're going to add the Luftwaffe's C-130, the Me 323 "Gigant" which would be pretty pog to see and would allow the transporting of heavy vehicles, trucks and even more men. -
Orshanets terrain 12.8x12.8km (Ukraine)
TheAbsoluteUnit replied to Shelestov's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Well this is going to be interesting -
Secret Weapons Reloaded
TheAbsoluteUnit replied to DSabre's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can actually do massive para operations now as the Germans, pure god send Sab! Will there be a bomber version of the Fw-200 or will it be purely a transport? -
Damn you could say that's some h o r s e p o w e r .
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Pretty sure that's because all tanks are based, especially CUP vehicles, on default Arma 3 tanks which are very fast. Still u rite tho, would be cooler if they were slower or even heavier
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TFAR Interactable Long Range Radio Bacpack Use
TheAbsoluteUnit replied to cashton02's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
There's a mod on the workshop called, "WWII/2 Phones," which allows people to use the radio on someone's back. Not sure if the guy can do it for regular TFAR but you could give it a look. -
[IceBreakr/IBIS] Lamubia
TheAbsoluteUnit replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Where roughly will this be set geographically wise? Every map set in Africa/Middle East is just desert or only a small amount of trees and grass. -
Iron Front in Arm3 LITE - preview versions
TheAbsoluteUnit replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This is pog but will the content from IFA3_liberation be added to the Second Wave? As well will there be animation improvements and sound improvements? Those aren't the most important but damn it would be cool. -
Everyone wants the French, I just want the damn Italians like please. But yeah I understand.