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Posts posted by TheAbsoluteUnit
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Hey W0lle, I was wondering is there a chance that the Soviets could receive another update to their uniforms? Feels a little odd for all of them to have their shirts untucked. Maybe having versions of both the garrison and field with their shirts tucked and untucked in a future update? Thanks, love the mod!
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Will there be smaller military bases scattered around/points of interest or will it mainly consist of small rural towns with most of the military areas focused in the south?
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FOW Comeback? Let's fucking go
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With the cave system mentioned, is it going to be more along the lines of an old Soviet bunker or an actual natural cave system?
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The map is looking amazing so far, will it be uploaded as is with the, I guess you'd call it mainland, added later? Or are you going to wait until it's fully completed?
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Is this mod still being developed? This looks insane!
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Hey Gunter, do you know if any of the PMC maps are any good?
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Great mod, me and a couple mates are planning on doing some stuff with it in future and I just wanted to know if you guys are going to be updating soon? The newest stuff looks amazing and can't wait to get our hands on it.
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Pretty good stuff. Screenshots seem a little eh but it's early days. I hope you post this on the workshop eventually.
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On 3/21/2022 at 12:48 PM, Gunter Severloh said:Ya lets not derail Sabs focus with "other" things he could build, we're here for his wonderful planes.
tru tru
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True, but what about t a n k s.
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Hey Sab, love the new vics but I had a thought the other day. Have you ever thought of dabbling into ground vehicles? Tanks and all that?
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Rather pog.
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Hey man, these factions are awesome and I'm currently planning on using them for a Rhodesian campaign. On that, is there potential of Rhodesians/South Africans coming in future? Would be really cool to see them! Also, could the British mercenaries potentially be geared up in reskinned uniforms of some kind? They look too much like 80s era British soldiers to be in the 70s or even mercenaries for that.
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Just to say something Gunter, the UKoA are a separate entity to the British. They broke away, they're not really an Alternative as they exist more in Spirit within two other factions, 3 if you're counting India but they're their own thing. Just sayin.
Still pog to see my mod up here.- 1
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I think keeping the VIV would be cool as it allows for I guess a larger supply plane to be used. Unless you're going to add the Luftwaffe's C-130, the Me 323 "Gigant" which would be pretty pog to see and would allow the transporting of heavy vehicles, trucks and even more men.
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Well this is going to be interesting
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Can actually do massive para operations now as the Germans, pure god send Sab! Will there be a bomber version of the Fw-200 or will it be purely a transport?
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Damn you could say that's some h o r s e p o w e r .
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4 hours ago, simkas said:The new vehicles are great, but is it just me or does the Chieftain seem a bit too fast? According to sources I can find online its max speed is about 40-45 km/h, but I was able to get up to like 75 km/h driving in a straight line in VR relatively quickly.
Pretty sure that's because all tanks are based, especially CUP vehicles, on default Arma 3 tanks which are very fast. Still u rite tho, would be cooler if they were slower or even heavier- 1
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There's a mod on the workshop called, "WWII/2 Phones," which allows people to use the radio on someone's back. Not sure if the guy can do it for regular TFAR but you could give it a look.
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Where roughly will this be set geographically wise? Every map set in Africa/Middle East is just desert or only a small amount of trees and grass.
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This is pog but will the content from IFA3_liberation be added to the Second Wave? As well will there be animation improvements and sound improvements? Those aren't the most important but damn it would be cool.
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4 hours ago, scimitar said:I agree that other faction mods from CWR2 would be welcome but it's my understanding that the lack of certain good quality 3D models makes them unlikely any time soon (if ever). Models can be ported from Arma 2 but they often don't look good in A3 without a lot of work being done to them. I've seen more than a few requests for a French CW faction mod but one of the main problems seems to be the lack of a good quality model of the AMX-30 MBT that would be needed for a properly equipped faction.
Everyone wants the French, I just want the damn Italians like please. But yeah I understand.- 1
Veteran mod (VTN) - announcement and WIP
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
Will there be options in the future to change the addons settings? i.e. turn off/on the effects, medical, zoom and all that other jazz?