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mountjameson

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Posts posted by mountjameson


  1. On 6/5/2021 at 6:15 AM, rkemsley said:

    In its simplest form, is to add/remove the ability for different curators to interact with man/unmanned vehicles.

     

    Let us say that the FIA player (BLUFOR) has placed a turret in the trees for an ambush on the AAF player (Independent). While the turret is controlled by the FIA player, the AAF player is unable to interact with it in curator mode. As soon as the FIA unit manning the turret dies (or is told to leave it), the turret can now be accessed by all curators on the map while they are in curator mode (e.g. moved, deleted…). If the AAF player decides that he wants to man the turret, while controlled by the AAF player, no other curator can interact with it while they are in curator mode.

     

    In simplest terms, an unmanned vehicle is shown to all curators with the yellow circle in-game like this aussie online casino. Once the vehicle’s ownership has changed, it no longer shows up to all curators until it is empty again.

    I have put together the start of the script, but my knowledge of scripting is limited (still learning really). Was wondering if anyone could give me a hand/advice?

     

     

     

    I do not quite understand your request, are you interested in how to do this through the code, or is it just an interesting question about the game? I will wait for an answer.

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