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ducphuli

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Everything posted by ducphuli

  1. @LordJarhead I often use infantry in advanced Zeus, I hope the author will fix the sound of AK, because the mod "JSRS SOUNDMOD - Reloading Sounds" doesn't sound good at the moment. The gunfire of all AKs is the same, it sounds pretty dry
  2. It would be nice if it was possible to increase the volume in the settings. 😑
  3. I haven't tried the assisted spawn function yet, I'm new to RHS mods, but don't know the class name to call them, one day I will try this coolest feature. I'm playing a temporary scenario according to Zeus. ☺️
  4. Do you mean that the vehicle is not on the set route?
  5. I only play single player and create "zeus scenarios" to my liking, I use a lot of Mods but no errors occur at all. That's great, best wishes. 😍
  6. The sound of falling is very nice
  7. I currently only enable "JSRS SOUNDMOD" Hope there will be sound of AK bullets like this video, thanks! This is just an unnecessary example (edit)
  8. Hello, author @tpw Mod it's great. But how can the AI stay away from the tank explosion. When the tank is on fire, they don't run away, but stand near the tank to explode.
  9. Thanks for the reply, I am currently using these mods. I like to hear the AK-103 firing when "JSRS SOUNDMOD" is activated. But when activating 2 mods " JSRS SOUNDMOD - RHS AiO Mod Pack Sound Support + JSRS SOUNDMOD - Reloading Sounds", the sound is no longer that of the AK-103 sound as before + there is no longer the sound of bullets breaking the wind. --------------- I bought the additional DLC "Arma 3 Creator DLC: S.O.G. Prairie Fire" the default sound you make is awesome.
  10. Thank you for your help, I have applied the method of "the two of you" and succeeded , Have a nice day
  11. ducphuli

    RHS Escalation (AFRF and USAF)

    Thanks Team, Good day
  12. Hey man, can you help me get the flies buzzing around the corpse, I activated it but nothing happened, thank you!
  13. Thank you author, Can you help me, I am new to playing and know your sound mod. I activated the mod "JSRS SOUNDMOD" which sounded very good, but when activating the mod "JSRS SOUNDMOD - Reloading Sounds", the sound of the gun sounded worse, there was no distant sound when firing bullets. Is this a bug or a feature? 😯
  14. ducphuli

    RHS Escalation (AFRF and USAF)

    Have a nice day team
  15. ducphuli

    RHS Escalation (AFRF and USAF)

    Hey guys, can you add the resounding of the ambient gun?
  16. Thank you! , 2: But no flies appear this is my default configuration // FIREFLIES tpw_firefly_active = 1; // 0 = inactive tpw_firefly_window = 4; // How many hours after sunset will fireflies appear tpw_firefly_temp = 18; // Minimum temperature (deg C) for fireflies to be active, if running TPW FOG tpw_firefly_trees = 5 ; // Number of trees needed within tpw_firefly_radius of player in order to spawn fireflies. 0 = fireflies everywhere tpw_firefly_radius = 25; // Firefies will be spawned within this distance (m) of player tpw_firefly_time = 5; // Max seconds between spawning each firefly/swarm tpw_firefly_maxflies = 50; // Maximum number of fireflies around player tpw_firefly_swarmsize = 5; // Maximum number of fireflies per swarm (must be less than tpw_firefly_maxflies) tpw_firefly_largeswarm = 0.1; // Chance of a large swarm (5 X tpw_firefly_swarmsize) spawning near player. 0 = never, 1 = always tpw_firefly_colour[] = {200,250,100}; // Firefly glow colour tpw_firefly_brightness = 0.4; // Brightness of each firefly (0 - 1) tpw_firefly_size = 0.02; // Apparent size of each firefly (0.01 - 0.2) tpw_firefly_blink = 1; // Flashing enabled. 0 = no flashing, 1 = brief flash with ~1 sec between flashes tpw_firefly_speed = 0.075; // Max time (sec) between firefly animation "frames". Larger = slower moving fireflies //><
  17. Thanks author, I don't know how to fix the file "tpw_animals.sqf". Am I using File "TPW_MODS.hpp" that doesn't allow editing that? 🤩
  18. @EO Dude, do I need to use the mod "Ambient Birds for Altis, Stratis and Malden" eagle while using the TPW mod?
  19. @tpw Hi you, I can't find the "Reduced engine and collision volume, increased wind / motor volume of default Arma3 wheeld vehicles if using JSRS Soundmod (TPW_MUFFLER) setting." And how to trigger flies to fly garbage heap. Thank you!
  20. ducphuli

    RHS Escalation (AFRF and USAF)

    ok, have nice a day
  21. ducphuli

    RHS Escalation (AFRF and USAF)

    Ok, I will try to find out, because when I play, I don't know how to interact with the new team, not understanding many commands and not speaking English is the hardest thing. 😅
  22. ducphuli

    RHS Escalation (AFRF and USAF)

    Can you believe it? I'm trying to play a game on this low-end computer 😂
  23. ducphuli

    RHS Escalation (AFRF and USAF)

    Hope to have new sounds this year. I like the realism of Arma 3 ☺️
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