Zerenco
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Posts posted by Zerenco
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hello,
i have the following problem, with the code below i can livestream the gunner perspective from a darter uav but on other drones like the predator style drone its not working. I only get the driver perspective.
Spoilerif (!isServer) exitWith {};
fnc_UAVCamSetup = {
camTestVar = [0, "#(argb,512,512,1)r2t(reconUAVrtt,1)"];
if (alive reconUAV) then {
displayTV setObjectTexture [0, "#(argb,512,512,1)r2t(reconUAVrtt,1)"];
displayLaptop setObjectTexture [1,"#(argb,512,512,1)r2t(reconUAVrtt,1)"];
cam = "camera" camCreate [0,0,0];
cam cameraEffect ["Internal", "Back", "reconUAVrtt"];
cam attachTo [reconUAV, [0,0,0], "PiP0_pos"];
camPosition = addMissionEventHandler ["EachFrame",
{
_dir = (reconUAV selectionPosition "PiP0_pos") vectorFromTo (reconUAV selectionPosition "PiP0_dir");
cam setVectorDirAndUp [_dir, _dir vectorCrossProduct [-(_dir select 1), _dir select 0, 0]];
}
];
};
};
[fnc_UAVCamSetup] remoteExec ["call", 0, true];So how can i change this?
Maybe someone can help me or maybe its not possible i dont know. -
Hello,
i ask this question again here, because i was in the wrong subforum 😅
Maybe someone can help me out with something.
I try that the camera are from zeus will follow a player. I know there is a module but i cant to get that this module follow a specific player.
Hope someone have an idea how i get that to work.
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Mhmm thats true shit my bad 😄
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It seams nobody has an idea sad 😄
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Hello,
maybe someone can help me out with something.
I try that the camera are from zeus will follow a player. I know there is a module but i cant to get that this module follow a specific player.
Hope someone have an idea how i get that to work.
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Hello,
tried the script from the first post.
I created folders and put everythink where it belong.I put call compile preprocessFileLineNumbers "scripts\C-RAM\C-RAM.sqf"; _null = execVM"scripts\C-RAM\cram_init.sqf"; in the init from the cram.
And sometimes he tried to shoot something down but most of the times everythink explodes in the air without shooting.Than i tried some codes from the other posts in this thread nothing worked 😄
Can someone pls help me and send me a whole working script not pieces?
After 2 hours i give up 😄 -
Hi,
how excatly i let it move?
I get it to work that the ship spawn on the start of the mission but it dont move like in the video from the first page of this thread. -
Thanks for all of youre help.
Last question.
Where should i put that?
In the mission.sqm? or description.ext? -
I spawned the arrow as an object.
I need this arrow on a specific position -
Hello,
first im a completely noob and take scripts from this forum in my mission.
But now i cant find any solution or script to make this arrows (see on the picture) to move up and down like in the tutorials.
Maybe someone can help me out with a nice script?
UAV Live feed
in ARMA 3 - MISSION EDITING & SCRIPTING
Posted
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