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Posts posted by Ranhead
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Zim88 I sent you a pm
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The CfgBuildings.hpp that Noelite posted is for the SOG buildings. I have not looked in stock ARMA building. But I do know that the loot is spawning perfectly, IMO, in the SOG buildings.
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4 hours ago, noelite said:CfgBuildings.hpp should be fixed now
Thanks bud ...... The loot positions you made are working awesome. Way better than anything I could come up with.
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12 hours ago, Zim88 said:I am stuck guys, I used to run an exile server but its been a year or two and I just cant get exile running in SOG, I have tried tadst and FASTER but neither work with different errors. What do you guys use and what config options should I use.
ERRORS:
TADST: while joining server I get stuck on "waiting for server to load", when running 32bit exe the server just crashes
FASTER: EDIT, found this only runs 64 bitExile recommends that you do not use TADST. I have an Exile server running with SOG and if you need any help I will try my best. I am old and not that bright, but I don’t mind helping where I can . 🙂 I also have a dynamic mission system with SOG running with TADST.
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I PM'ed you. I'm thinking you didn't see it . But there is an error in the CfgBuildings.hpp file. There is a "};" on the last line.
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This is exciting. I tried to make one and it sucked 🙂 ...... thanks once again bud!!!
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Awesome .... thanks Bud!!!
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Really nice work Bud!!! The trader details are awesome. I am working on creating an Exile server without vanilla Arma gear or weapons. The added details of period statics at the traders goes well with that theme.
I did find one issue. The Traders at Sihanoukville are inside a barracks with doors that do not open. And if I may add a suggestion, the long bridge leading to the Rad Zone could do with a high spot to allow water traffic to pass.
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Thanks for this!!! I have been thinking of starting a Cam Lao Nam - Exile server.
[Release] Panthera Traders + Spawn Zones
in Maps - Mission Files
Posted
I realize this is an old thread, but is it possible to update the download link?