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Everything posted by Ranhead

  1. The CfgBuildings.hpp that Noelite posted is for the SOG buildings. I have not looked in stock ARMA building. But I do know that the loot is spawning perfectly, IMO, in the SOG buildings.
  2. Thanks bud ...... The loot positions you made are working awesome. Way better than anything I could come up with.
  3. Exile recommends that you do not use TADST. I have an Exile server running with SOG and if you need any help I will try my best. I am old and not that bright, but I don’t mind helping where I can . 🙂 I also have a dynamic mission system with SOG running with TADST.
  4. I PM'ed you. I'm thinking you didn't see it . But there is an error in the CfgBuildings.hpp file. There is a "};" on the last line.
  5. This is exciting. I tried to make one and it sucked 🙂 ...... thanks once again bud!!!
  6. Really nice work Bud!!! The trader details are awesome. I am working on creating an Exile server without vanilla Arma gear or weapons. The added details of period statics at the traders goes well with that theme. I did find one issue. The Traders at Sihanoukville are inside a barracks with doors that do not open. And if I may add a suggestion, the long bridge leading to the Rad Zone could do with a high spot to allow water traffic to pass.
  7. Thanks for this!!! I have been thinking of starting a Cam Lao Nam - Exile server.