nyrok4
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Posts posted by nyrok4
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@jonstyle,
I appreciate you checking out the mission and for the feedback. I'm currently busy so I'm not working on one now. I am ruminating on an idea though. But anyway if you're interested I have about 6 other missions that are the same theme. Relatively era accurate, milsim-esque, and with semi realistic scenarios.
Link to steam workshop
https://steamcommunity.com/profiles/76561198012154839/myworkshopfiles/?appid=107410
If you end up playing any, i'd be curious to hear/read your feedback. Thanks.
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pierremgi, I see, you have to respawn. Thank you for the ideas. I'll give them a go.
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Hello forum,
Recently I made a mission that involves a linear campaign with 6 different timelines. In it you switch between ai characters after a certain trigger is activated.
(Screenshots from Tier 1 Stories: Afghanistan)
Link to Mission
The problem i've ran into is that switching characters works in singleplayer by utilizing a trigger with "selectPlayer" in its init. But when on multiplayer/coop it no longer works. Does anyone know a workaround or have any ideas? The goal is to make this scenario coop.
Thank you for your time.
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(MOH 2010 was the initial inspiration for this mission)
Tier 1 Stories: Afghanistan
Video: Playthrough by JezaGooner
https://www.youtube.com/watch?v=m_LPel5e3DA
Overview: SINGLEPLAYER
For the last 20 years, Tier 1 units have been at the forefront of America's fight against Global Terrorism. In this mission you'll be joining United States Special Mission Units (SMUs) in iconic battles across the last two decades in Afghanistan. There are 6 total missions within this scenario. Four of which are SMU-based and the last two you'll have to see for yourself. The years for these missions are:
2001 - AFO Wolf
2002 - AFO Poseidon
2006 - CAG
2010 - DEVGRU
2014 - ?
2017 - ?
Mission Features:
-One of a Kind Scenario with 6 Missions in 1
-Handmade Immersive Environments and Furnished Buildings (Caves, Compounds, etc)
-Almost 500 AI in Game with Minimal Effect on FPS
-Dynamic Gameplay
-Era Specific Gear and Set Pieces
-Save Points Throughout
Link to Scenario:
https://steamcommunity.com/sharedfiles/filedetails/?id=2177457980&searchtext=
Requirements:
CBA_A3
CUP Terrains - Core
CUP Terrains - Maps
CUP Terrains - CWA
CUP Units
CUP Vehicles
CUP Weapons
Advanced Rappelling
Community Factions Project (CFP)
RHSUSAF
LYTHIUM
Jbad
Notes:
READ the briefing and tasks to get a better understanding of the mission as well as what's being asked of you.
Special thanks to ALIAS on Armaholic for the Suicide Bomber Script and JDAM Script. As well as nomadd on the Bohemia Interactive Forums for the HVT capture script.
Thanks for checking my mission out. If you're interested in seeing what else I have, consider going here.
https://steamcommunity.com/profiles/76561198012154839/myworkshopfiles/?appid=107410&browsesort=myfiles&browsefilter=myfiles&p=1
I haven't been making missions for all that long, if you have any feedback I'd love to hear it. I'll answer all comments and questions.- 2
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[SP/CO-04] Night Terrors. Left 4 Dead inspired Halloween Scenario!
in ARMA 3 - USER MISSIONS
Posted
Overview:
A few weeks ago a highly contagious pathogen by the name of the "Green Flu" took this region by surprise. At first many didn't heed the warnings of elected officials to protect themselves from it. Now those who are uninfected are few and far between. Tonight you've decided to lead your band of survivors out of the city. But can you make it out alive?
Mission Features:
- Singleplayer or 4 player coop
- Left 4 Dead style gameplay
- Target rich environment
- Dynamic scenario
- 5 custom characters with bio's
- Immersive environment with ambient music
- 30-45 minutes of play time
Link to Scenario:
https://steamcommunity.com/sharedfiles/filedetails/?id=2273125713
Requirements:
CBA_A3
CUP Terrains - Core
CUP Terrains - Maps
CUP Terrains - CWA
CUP Units
CUP Vehicles
CUP Weapons
Zombies and Demons
Night Terrors Additions
READ the briefing and tasks to get a better understanding of the mission as well as what's being asked of you.
NOTE: Works best in SP, but does work in MP.
Thanks for checking my mission out. If you're interested in seeing what else I have, go here.
https://steamcommunity.com/profiles/76561198012154839/myworkshopfiles/
Please consider leaving a rating, and if you have any feedback I'd love to hear it.