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Content Count
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Topics posted by thy_
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- 0 replies
- 75 views
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- 0 replies
- 81 views
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- 0 replies
- 114 views
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- 0 replies
- 120 views
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ace [SOLVED] ACE: If ACE available, send an airdrop supply box with ACE stuff inside
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- 1 reply
- 176 views
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sandbox [Release] Controlled Spawn And Waypoints Randomizr
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- 34 replies
- 3498 views
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- 11 replies
- 1274 views
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dlc contents [SOLVED] Is this type of dependency a mistake or does it make sense?
By thy_, in ARMA 3 - DLC
- mark
- marksmen dlc
- (and 2 more)
- 2 replies
- 289 views
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checkvisibility [SOLVED] How to figure out if something's blocking AI unit vision of an object
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- 2 replies
- 397 views
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bis_fnc_sortby [SOLVED] In a building, the highest position but also the nearest from the target
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- 3 replies
- 361 views
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setdir [SOLVED] Making snipers stay aligned with static target position even at long range
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- 7 replies
- 772 views
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How to transfer a vehicle from the server-side to the client-side, and the way back again
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- 7 replies
- 406 views
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script [Release] SD: Super Dome script: protecting bases and zones
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- protection
- vehicle protection
- (and 4 more)
- 3 replies
- 430 views
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respawn vehicle module [SOLVED] How to figure out what object Respawn Vehicle Module just spawned?
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- 14 replies
- 751 views
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looping Which looping technique will be faster? (check the examples)
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- 4 replies
- 382 views
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multiplayer [Release] PAC: Playable Area Control script
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- playable zone
- script
- (and 1 more)
- 2 replies
- 485 views
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visual studio [VS CODE] Tutorial: how to config VS Code for Arma 3 (2024)
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- 7 replies
- 2144 views
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- 2 replies
- 284 views
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civilian [SOLVED] Prevent the civilian parachuter, when landing, from walking in a crouch
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- 5 replies
- 390 views
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parachute [SOLVED] What's Zeus airdrop static parachute classname?
By thy_, in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
- 3 replies
- 445 views
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iskindof [SOLVED] Checking if each classname in an array corresponds one of the allowed object types
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- 1 reply
- 301 views
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isnil [SOLVED] How to ignore with no errors on screen an inexistent object inside an array?
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- 3 replies
- 410 views
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iskindof [SOLVED] How to know if the object is a trigger or a visible object that can be destroyed?
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- 11 replies
- 532 views
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- 8 replies
- 2110 views
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isdedicated Smoke source not running on Dedicated Server
By thy_, in ARMA 3 - MISSION EDITING & SCRIPTING
- 11 replies
- 694 views