Hi all, I've been working on a mission description.ext file and I'm at the stage of using CfgRespawnInventory for player loadouts. Now I know in all likelihood it's an issue on my end, however, I've noticed that whatever I set as a loadout through CfgRespawnInventory, the loadout isn't being picked up by the relevant function. At first, I figured it was a formatting issue on my end, but even using the examples on the Description.ext and addRespawnInventory command pages doesn't work.
In this case, I had [west, "bluCom"] call BIS_fnc_addRespawnInventory in the mission Init.sqf to test if it worked. But like I said, this yielded no results. I kept receiving the same error, which was the function saying that bluCom wasn't in cfgRespawnInventories. "Does anyone have any suggestions for me? Sorry if this is a stupid question or anything, I just can't see where I've gone wrong, especially when not even the examples worked. Thanks for any help!