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14 GoodAbout Andrew Gallway
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Corporal
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lLickWindows
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Yeah I get it I'm just throwing a suggestion out for the future
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Matthew nailed it honestly. Was wondering if assists could be rewarded with xp in the future. Just like when you've exfilled and are reading the end game report and it tells you how much xp you got for kills, going threat, materials looted, etc. Your teammates putting a shot or two into the enemy that you're sparring with is a huge help and it seems like something that should be rewarded. 🍅🍅
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Could the devs add assist XP and maybe a stat tracker??
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Yeah it would only be available for solo queues though because you have a specific color for team play
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The enemy ping disappears but the regular pings stay and they block the view. Maybe an opacity option so you can see through them.
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Any plans to improve the ping system? Can you put them on a timer so they don't just permanently stay in the way.
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I know man but one can hope 🤣
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I'm sure it will be addressed. My buddy was playing and he couldn't heal or switch his weapons. Just some bugs that need to worked out.
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What do you mean exactly? Like the game glitches and you can't heal?
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Just had a thought for the barebones playlist if you guys plan on making it happen. Could the match time be increased as well. I've been introducing people to the game and I hear them say they wish the encounters lasted longer. Btw I can't wait for the new map to be available as an encounter, very nice addition to the game 🍅🍅
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Could we get the decoy reworked to sound like an actual firefight. It's very easy to distinguish a decoy from an actual gunfight. It could also use a variety of sounds instead of playing the same loop for each decoy you put down.
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Could we get the decoy reworked to sound like an actual firefight. It's very easy to distinguish a decoy from an actual gunfight. It could also use a variety of sounds instead of playing the same loop for each decoy you put down.
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I'm just trying to throw ideas out that people will add onto and give feedback. I would like to see more features added to the shelter aspect of the game, something that gives it more purpose.
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Just a thought to get use out of the survivors you send food to. Maybe you could send them on resource missions using your own fuel stockpile to scavenge for different materials on the encounter maps. Each map could be rich in its own materials. For example, you could send them to batterie draug for electronics and fuel because of all the military equipment left behind and the old bunkers. You could get materials from these places as well and even have a chance of getting a few weapons and equipment. There could be some strategy to it as well. Maybe some areas are high risk due to radiation or it could be a hostile area. You could send them in with weapons from your stash and equipment to better their odds. If anyone wants to add on to this idea, feel free.
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Forums seem to glitch out and the text box gets bigger and bigger the longer I try write something out. If you guys could look into it that would be great.