Hi, I use MDS missions, create objects for dynamic missions, copy coordinates using the export objects function (relative) mod@ m3e_3den to the representation itself , I use the DMS_fnc_ImportFromM3E function, as a result, the objects in the game itself are rotated 180, ie a turn from what I built in the editor
DMS - Defent's Mission System
in Addons
Posted
Hi, I use MDS missions, create objects for dynamic missions, copy coordinates using the export objects function (relative) mod@ m3e_3den to the representation itself , I use the DMS_fnc_ImportFromM3E function, as a result, the objects in the game itself are rotated 180, ie a turn from what I built in the editor
I think this is no longer relevant, because I found another way https://www.youtube.com/watch?time_continue=59&v=53c-19y7qBQ&feature=emb_logo