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jake.1.1.1

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Everything posted by jake.1.1.1

  1. I am trying to retexture a boonie and i have added this to the config but keep getting an error saying, undefined base class. Can someone please give me the correct config or the fix to my problem. Thanks in advance class H_Booniehat_khk : H_HelmetB { displayName = "$STR_A3_H_Booniehat_ocamo0"; picture = "\A3\characters_f\Data\UI\icon_H_booniehat_desert_ca.paa"; model = "\A3\Characters_F\Common\booniehat"; hiddenSelectionsTextures[] = {"\A3\Characters_F\Common\Data\booniehat_desert_co.paa"}; class ItemInfo : ItemInfo { mass = 10; allowedSlots[] = {801, 901, 701, 605}; uniformModel = "\A3\Characters_F\Common\booniehat"; modelSides[] = {6}; armor = 0; passThrough = true; }; }; class H_Booniehat_indp : H_Booniehat_khk { displayName = "$STR_A3_H_Booniehat_khk0"; picture = "\A3\characters_f\Data\UI\icon_H_booniehat_indp_ca.paa"; hiddenSelectionsTextures[] = {"\A3\Characters_F\Common\Data\booniehat_indp_co.paa"}; }; ERROR MESSAGE - file custom_uniform/config.cpp, line 212/cfgweapons.H_Nooniehat_indp: Undefined base class 'H_Booniehat_khk'
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