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BlackbirdSD

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Everything posted by BlackbirdSD

  1. I dont understand your reply. How exactly do i activate a trigger when I have only 1 respawn left? Thanks
  2. 2560x1440 works fine in game but in the editor the screen is cropped and I game see the game on the right and left side of the screen. Its as if the editor resolution is different from the game. Any idea? Thanks
  3. 1.Does this include a new map? 2.can the new units and vehicles be used in custom missions on different maps? Thanks
  4. Awesome thanks for the quick reply that worked.
  5. I couldnt get this to work. I synced myself to the requester and did not sync the requester to the Virtual provider I entered [ player, _requesterModule, _providerModule ] call BIS_fnc_addSupportLink into the on activation of a trigger then walked into the trigger and nothing happened.
  6. BlackbirdSD

    Question about global mobilization

    Thank you
  7. Playing multiplayer, how do you spectate like in the bird when all respawns have been used? Thanks
  8. I finally got 5.1 working with the optical cable but arma 3 still has no surround unless I use analog. Can anyone here tell me if theirs works? Thanks
  9. BlackbirdSD

    Livonia FPS

    Yes much worse than the other maps. Probably because of all the trees and wheat
  10. My example was just asking if the 0,0,0 could be changed to be random. Im not using a marker on that helicopter. Using it for a radio tower.
  11. In this example heli attachTo [crate2,[0,0,0]], "crate2" gets attached at a center position of the "Heli", can the "crate2" be placed on the heli in a random placement radius? Thanks
  12. I have a radio tower on the map I need to get to and I have it starting in 3 random positions on the map and it has a marker. I want to put a 50m radius on the tower so the marker is just a general area where to look then you have to look in that area to find it. Thanks
  13. BlackbirdSD

    Rectangular unit placement radius

    What do you mean by test for performance? See which one works better?
  14. For me the most useful thing for making my missions is to have the ability to place units randomly within a rectangle instead of just a circle. Is there a way to lay down a trigger, shaped how I want then have a unit randomly start within that trigger shape?
  15. BlackbirdSD

    Rectangular unit placement radius

    Perfect thanks. I hope if they make an Arma 4 they will just include a placement rectangle to make it easier.
  16. I currently have a trigger that surrounds a radio tower and when me or my friend get near it, a message will appear that says " Chopper inbound". The problem is we don't see each others message and it only seems to trigger if we both go near the tower. In the trigger I have Type None Activation Anybody Activation type Present Condition player in thisList; What do I need to change?
  17. If I have a tower named T1 that has random start positions, how do I get an AI unit to start on the roof of that tower? Thanks
  18. Thank you very much for taking the time for this. I think this will be very helpful but I need to take some time to make sense of some of it.
  19. I have been using "this hideobject true;this enablesimulation false;" for individual AI that appears when im close but how do you get this to work for a whole group? When I put this code into the Init of the group, it doesnt work. Thanks
  20. BlackbirdSD

    Hide entire group until triggered?

    Stupid question but what does _x mean? And if I want 2 groups and a separate trigger for each, how would I label them?
  21. I kind of thought so. Might be more trouble than its worth.
  22. I got the random tower placement working fine using random start position
  23. If the ai is at the top of the tower all he does is walk to the bottom of it using this NameOfUnit doMove (getPosATL NameOfObject1);
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