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About trymflogard

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  1. I know that the Windows Arma 3 DS binary outputs server load to the console.log file once the #monitords command has been called. My issue is that I'd like to have a console.log file that is not spammed with server load info. The only way I know how to resolve this is to parse, remove and store the values in a separate file. I am therefore wondering if anyone know if there there any tools/binaries available for getting the server load without having to output it to the console.log file, or would I need to write my own 😛