I know that the Windows Arma 3 DS binary outputs server load to the console.log file once the #monitords command has been called.
My issue is that I'd like to have a console.log file that is not spammed with server load info.
The only way I know how to resolve this is to parse, remove and store the values in a separate file.
I am therefore wondering if anyone know if there there any tools/binaries available for getting the server load without having to output it to the console.log file, or would I need to write my own 😛