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Desperta Ferro

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Everything posted by Desperta Ferro

  1. Desperta Ferro

    Script for check vehicle damage

    Well, I thought the Health scanner only works on character health, not vehicle, but yes, I just proved on a vehicle and works. What exactly I am looking for is something like this: But with an option like "Check Vehicle", and when the animation ends then show the % of the vehicle damage on each part. If there is nothing like that no problem, I will manage with the xm8 health scanner.
  2. Hey there! Thanks to chernaruski I have achieve to spawn ravage zombies in my exile dedi server, but I have a problem between the vehicles and the zeds. Many times, when I collide to a zed is how if I collide against a wall and the car stops. Or there are cases even the vehicle tips over. When I used ExileZ I thought it was a problem of zombies from Zombies And Demons, but it seems that is not the problem. Maybe it's a problem with Exile? Or if it is a problem of Arma 3 I can ask in another more appropriate section of the forum. I've uploaded a video to show you what I am taling about (some times It gets even worse like I've said) (Sorry for the music, I didn't realize that Spotify was on xD.) https://streamable.com/ccun7 Cheers!
  3. Oh I see... I was afraid of that. In any case I will ask in the main Arma forum in case anyone knows anything. If only to minimize the problem a bit, because there are cases that are exaggerated. Thanks again for your help!
  4. Desperta Ferro

    Ravage Mod + Exile integration

    I have tried this but I can't make it work... I've proved adding the module directly to de default mission.sqm of Exile.Altis and creating a mission from zero (for the outdated mission files and that) adding some exile player slots and ambient zombie too. In both cases the mission doesn't start, It keeps loading forever. But when I remove the ambient zombie and "class rvg_fnc..." from description.ext the mission work. I wonder if there will be any guide to add ravage zombies to Exile for dummies. 😅 If you need more info, like the code or something just tell me!
  5. Hello! I would want to ask you if there is any problem using TADST to launch yor Exile dedi server. I mean if there is any known compatibility or optimisation issue with Exile using this tool. You guys recommend this tool or there is another more handful? Thanks for the help!
  6. I don't find the "Exile Auto Start.bat” script that is mentioned in the guide, can someone help?? EDIT: SRY I've founded in the Arma directory download
  7. Sorry for asking so many questions, it is to avoid possible problems with the server in the future. 🤣
  8. I'm reading it and the config.cfg of @ExileServer says requiredbuild 1.80, is there any issue if I change this to the current version? (1.94) Or I should change the version of my Arma game?, if there is any way to do that.
  9. I'll follow your advice thanks!
  10. Desperta Ferro

    Base Building 2.0

    Wow ! It looks good! I am seeing on Steam that you are working to implement an elevator? That sounds amazing at the very least. Keep it up with it, it looks awesome!
  11. Desperta Ferro

    Exile Safezone Markers

    Is this used to mark a territory? Sry I'm a noob with exile... 🤣
  12. Desperta Ferro

    Thanks

    What a shame... Just when I discover and started to like this mod I see that it is no longer in development ... And they could not leave the development to other modders? I don't know very well everything what happened so forgive my ignorance.
  13. Desperta Ferro

    Ravage Mod + Exile integration

    Thank you!! I will try it when I can and I tell you the result. Good luck with the loot issue!
  14. Desperta Ferro

    Ravage Mod + Exile integration

    Hello all! Thanks @chernaruski for giving me a hint of why the zombies don't spawn in my mission. In my case the zombies spawns via editor but not on dedicated. I have copied the mission.sqm from the default Exile.Altis mission that comes with exile to the editor and then added the Ambient Zombies module and then I have copied the mission.sqm to the exile mission again. Maybe I have to make a mission from 0 and then add the zombies for make it work? I would like to help you but I'm a noob with all this xDD Thanks for the help!!
  15. Desperta Ferro

    Ravage

    Thanks for the quick answer and for the info!! I will wait to see if he (or any other) enlighten me with his wisdom. I'll take a look to the Exilemod club too. 😄
  16. Desperta Ferro

    Ravage

    Hello everyone, I have a problem trying to add the Ambient Zombies module to my Exile dedicated server. I have copied the "mission.sqm" of the Exile.Altis default mission that comes with Exile to the MPMissions of my Arma 3 Document Folder and then I have opened it with the 3d Editor and added the zombie ambient module. I have played the mission directly from the Editor and the Zombies are spawning, but when I copy the mission.sqm to the Exile.Altis mission of the server then the zombies don't spawn. I have tryied to put a Zombie Horde Module and the Zeds are spawning, but i don't know how to make work the ambient zombie module. Sry if I'm not very clear explaining my problem but I'm new with all this mission editing stuff. My english is not very good, so sry for this too. Regards
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