Astrild
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ALIVE mod dynamic AI spawner how do i put scripts on spawned ai???
Astrild posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
I want to put hoverguys kill reward system on ai's that will be spawned by alive mod is this possible because alive doesn't have expression line. -
ALIVE mod dynamic AI spawner how do i put scripts on spawned ai???
Astrild replied to Astrild's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
@Mr H. thank you for explaining but again the script didn't work. i tried pasting it on the description.ext -
ALIVE mod dynamic AI spawner how do i put scripts on spawned ai???
Astrild replied to Astrild's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
btw @Mr H. can you tell me why is it horrible?? -
ALIVE mod dynamic AI spawner how do i put scripts on spawned ai???
Astrild replied to Astrild's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
alright sir ill try thanks! will update soon -
Auto generated mission for zombie scenarios?
Astrild posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Can anyone help me with this? tried making a zombie scenario. I would like a random generated missions that involves zombies thank you! -
ALIVE mod dynamic AI spawner how do i put scripts on spawned ai???
Astrild replied to Astrild's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
@Mr H. It didn't work sir but Hoverguy helped me out and it worked. I think he found idea on your code so still I'm thankful to both of you. and for the people who will also need this just paste this on your init.sqf to make exp work on alive AI spawners. if(isServer) then { [] spawn { waitUntil{time > 10}; while{true} do { { if(!(isPlayer _x) AND !(_x getVariable["EVH_Added",false])) then { [_x] call HG_fnc_aiUnitSetup; _x setVariable["EVH_Added",true,false]; }; } forEach allUnits; uiSleep 5; }; }; }; -
ALIVE mod dynamic AI spawner how do i put scripts on spawned ai???
Astrild replied to Astrild's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
@Mr H. Thank you good sir. I will try it right away. -
ALIVE mod dynamic AI spawner how do i put scripts on spawned ai???
Astrild replied to Astrild's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
@Mr H. thank you for your reply. Kill reward system is getting money and exp for every enemy ai I kill. it is used for the shop script that mr.hoverguy made. this is the code that I want to be in the units that will be spawned by alive mod. {[_x] call HG_fnc_aiUnitSetup;} forEach units (_this select 0); it worked on vanilla spawner I typed it in expression line. I tried putting it on init of the alive spawner and nothing happens. I have a very littlle knowledge of scripting and coding pls help me thanks.