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BlueBlack

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About BlueBlack

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  1. BlueBlack

    Trouble localising the error

    @HarzachApparently the framework I was using was outdated, I've changed the file you pointed out and it works well now. Thanks again for helping out and I'm very glad Arma has such a supportive community consisting of people like you!
  2. BlueBlack

    Trouble localising the error

    Thank you very, very kindly for your support! I have no clue how I could miss that, I'm sure I searched all files in the framework, maybe I've missed the variables. I'll look into the file straight away, I'll let you know how it goes.
  3. BlueBlack

    Trouble localising the error

    I uploaded the mission file in the post. I took the screenshot after I copied part of RPT file, I think the group names might be changing.
  4. Hey, I've been struggling with a problem for a while now and me being a beginner scripter doesn't help. The biggest issue for me is to locate the file that has the error in it. Every time I load the mission I get this pop up. https://imgur.com/a/kLpPwuf That's the part of RPT file. Error in expression < { sleep 3; if(!isnil 'GrpNATO_A3') then { count units GrpNATO_A3 > 0 > Error position: <then { count units GrpNATO_A3 > 0 > Error Undefined behavior: waitUntil returned nil. True or false expected. I'm using a framework for my mission and I'm worried it might be causing that to happen. I've searched through all the files for the "sleep 3;" part, but only a few of them had it and didn't seem to affect this issue. Missionfile: https://drive.google.com/file/d/1ArZuahWK7aQgLw56qbRORhN9FwdhEwEI/view?usp=sharing If you have an idea of how I could possibly find the issue, I'd be very, very glad. Thank you in advance!
  5. Sorry for asking all those questions, just wondering if there is any way of making it go flat at least in some area. Thanks for creating this map and for all the help.
  6. Well, I can recall that on one mission we played, we were taking off from flat terrain, it was around April last year. I see that now the very same spot we were on back then is covered in hills.
  7. Hey, did the terrain beyond the actual map on Prei Khmaoch Luong changed? I can recall it being flat and when I check it now it's rather mountainous. Is it a thing with this map or just some Arma update?
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