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Keelah

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Posts posted by Keelah


  1. Hey y'all

    Sorry I have never answered
    I don't use the BI Forums at all and just remembered it was a thing.

    There is a Discord server though where loads of users share advices and help each other. I advise you look there for help or bug reports

     

    On 9/8/2023 at 3:29 PM, h4wek said:

    Order of mods in profile window check is not possibile or I just don't find option for that? I need to have mods in correct order to  overwrite  some settings  of them  (TOH map elements need corect order of it), for now i see in command line that this order is depend on?? I don't know hat decide of this order at last  (date/Id/name?).  

    Load order is by default managed by Arma but you can force it. In the Profile there is a LOAD column. double click on it and you can set the order. When Importing a modlist from files, the mod order is forced according to the order in the mod file


  2. 'sup lads !

    As a reminder I am NOT active on the BI forum and I advise you use the Discord server instead where we are much more active and a lot of people can help if I'm not around
    (also news stuff is posted there)

     

     

    On 8/25/2022 at 10:04 PM, Drumheller said:

    Is there a tutorial for FASTER somewhere? 

    Yup ! https://github.com/Foxlider/FASTER/wiki

    And : https://github.com/Foxlider/FASTER/wiki/Setup-Guide-(1.8)

     

    On 9/7/2022 at 12:34 PM, donpachiyarou said:

    Is it possible to restart/shutdown server program after mission end?(serverifya3 can do it but that program dont run x64 server 

    Nope because FASTER's code is getting old and is not compatible with scheduling features. KAST on the other end might be able to do that

     

    On 5/16/2022 at 12:13 PM, REDNAX360 said:

    Is there any way to have multiple server passwords for multiple people for the same server profile? 

    Nope, arma limitations


  3. New MAJOR release today !

    Update 1.8b

     

    Changelog :

    Added :

    • UI Fixes - NEW MODS SYSTEM
    • NEW MOD DOWNLOAD SYSTEM (Bye SteamCMD)
    • NEW MOD DEPLOYLENT SYSTEM - NEW SERVER UPDATE
    • Theme Customization (bugged but available)

    Fixes :

    • HCs have their own profiles
    • Fixed password encryption
    • Fixed local keys copy
    • DLC supports
    • multi-DLC support
    • Mod URI parsing
    • Various Crashes


    NOTE : If you need a 32 bit version, contact me directly

    IMPORTANT NOTE : Please read the Wiki

    GitHub link

    • Like 2

  4. On 11/13/2021 at 12:05 AM, WarhammerActual said:

    Hello , I just had a question for the dev , if I wanted to add this parameter  

    Would I put it in command line arguments https://imgur.com/a/Ow54v0p

    Yes

     

     

    On 11/13/2021 at 10:37 AM, 1212PDMCDMPPM said:

    Hello Keelah,

    thank you for supporting Faster ! 

     

    I have two quick questions:

    - in my community, I don't think we have a steam account for the dedicated server (not needed as far as I know). How would that impact the way Faster is working ? 

    - we are using different modset. The may issue from switching from one to another is handling the keys folder. Is that handled automatically by Faster ?

     

    I also noticed, on my PC, that my workshop mods have the status "Update required" while they are properly synced by the WS (ie already up to date).

     

    Many thanks !

    It's OK as long as you don't update while playong

     

    Different keysets is not supported YET

    • Thanks 1

  5. On 5/3/2021 at 6:32 AM, Ztrack said:

    If a mod is too large (multiple gb) sometimes it decides to 'timeout' the download process and i have to click download on that specific mod to get it to update. Sometimes multiple times. Usually only for the first time i download the mod (not on updating). Is this due to a timeout feature? 

    This is due to a steamCMD limitation and there is nothing I can do to fix it. SteamCMD is simply unable to download more than 1Gb at a time. I am working on 1.8 to get rid of SteamCMD and switch to a new solution, fixing all issues, hopefully.

     

    On 5/8/2021 at 5:32 AM, Crierd said:

    Is there an ETA on updating the client so the new Prairie Fire DLC is selectable? Currently not able to run a server without this. 

    No ETA sadly. I am having a lot of work with 1.8 release and still much to do before it's done and stable. But when it's out, all DLCs should be suupported. In the meantime, consider using the extra commandline arguments. Also, join the discord, the commuynity might find a solution to your issue


  6. On 11/6/2020 at 11:37 AM, Tankbuster said:

    First, can we have an 'open RPT button' that opens the rpt file in the default application? FAST used to have it and I miss it. 

    To answer that, intel says that the button was rarely used by very few users and was quite a buggy feature. I removed it to clear up the UI a bit.
    You can easily open your profile folder by right-clicking the profile name on the bottom since 1.7. If enough people require that feature again, I will add it back.
     

    On 11/6/2020 at 11:37 AM, Tankbuster said:

    Also, FASTER only allows us to set custom difficulty for tactical ping to zero or one - off or on. The game allows it to be set to 2

    I haven't see that feature on the wiki. I'll search that a bit and see about it. Should not be difficult to change tho

    Thanks for all that feedback !


  7. New MAJOR release today !

    Update 1.7a

     

    Changelog :

    Added :

    •  UI Fixes
    •  NEW PROFILE SYSTEM
    •  FASTER_Maintenance module (check the wiki : https://github.com/Foxlider/FASTER/wiki)
    •  Load mods preset from html file into your profile
    •  Support of Arma3 Performance Branch
    •  Support of Folders ! Now you can load PBOs and Mission folders
    •  Support or OPUS Voice CODEX
    •  Modified Mod Keys behavior
    •  Network Config Presets
    •  Sort mods by ID or Name

    Fixed :

    •  Crash when adding a mod with a big ID (int maxValue overflow)
    •  Fixed some config glitches
    •  Fixed some network glitches


    NOTE : If you need a 32 bit version, contact me directly

    IMPORTANT NOTE : Please read the Wiki
    VERY IMPORTANT NOTE :  You will lose all your profiles with this update if you don't run the FASTER_Maintenance Program.

    GitHub link

    • Like 2
    • Thanks 1

  8. My least favorite bug !
     

    From the Discord FAQ channel :

    3. FASTER does not start anymore / keeps crashing ! Check in your logs if you are having issues about missing DLLs. The message should look like the following : System.IO.FileNotFoundException: Could not load file or assembly 'System.Something.I.Gess, Version=4.0.0.0, Culture=neutral, PublicKeyToken=blahblahblah'. The system cannot find the file specified. This is a known bug. FASTER files are extracted in the temp folder while running and windows likes to "clean" this folder. Current workaround is to set the DOTNET_BUNDLE_EXTRACT_BASE_DIR environment variable to some path such as C:\Users\your_user_name\Documents\Apps\FASTER (refer to #faq n°7 for this procedure). It should prevent Windows from deleting the files.

     

    7. Wait, how do I change Environment Variables ? Search into your Windows Search bar for "Environment" Then Edit your System Environment Variables > Environment Variables... > New... and fill the information like so

    unknown.png

     


  9. Just a bit of news for you all !
    There haven't been any update for a while for a good reason :
    I'm not dead (not that I know of, at least) but I'm actively working on a whole new profile system.

    The current system was a clusterfuck of code and functions doing too many things. It was all working with sticks and duct-tape.

    The new system is a lot more simple and feature a realtime save system to avoid losing your settings if something bad happens. Also a few more design novelties and improvements.
    You can go check the progress on Discord where I'm more active (link in first post).

    • Like 2
    • Thanks 1

  10. On 5/18/2020 at 1:49 AM, Arghbra said:

    2) HTML MODs: If possible, you could put an option similar to that of importing MODs for download but on the tab for selecting MODs for the server / player. With that, having a .HTML would be able to import the list of MOD's from the mission. (without having to hunt MOD to MOD in a list with more than 100)

    It is planned. I'm having a shitload of work right now and don't have much time for FASTER. But it's a planned feature.
    I'm actually working on remarking the whole Profile system and its view so... Yeah. Lots of work and lots of rework

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