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CBATeam

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  1. CBA v3.15.1 Released CBA_A3 v3.15.1.200418 Minor improvements for Arma 3 version 1.98. CHANGE LOG SUMMARY: ADDED: Settings - Show raw values in tooltip for list settings (#1321) PabstMirror FIXED: XEH - Update configs for 1.98 (Old Man) (#1311) PabstMirror Change log for CBA v3.15.1 _________________________________________________________________________ HOSTED AT THE FOLLOWING: GitHub - CBA_A3 - Click Here STEAM WORKSHOP - Click Here Signatures are included. Submit new bugs on GitHub.
  2. CBA v3.15.0 Released CBA_A3 v3.15.0.200404 Adds the Item Context Menu Framework and some bug fixes. CHANGE LOG SUMMARY: ADDED: CBA_fnc_switchableAttachments function (#1294) commy2 ADDED: Return TARGET EXEC result back to executor UI (#1299) veteran29 ADDED: Item Context Menu Framework (#1303, #1314) commy2 ADDED: Support for Waypoints to CBA_fnc_getPos (#1305) jokoho48 ADDED: JAM magwells for SKS (#1308) 10Dozen FIXED: Script error in Settings menu (#1295, #1296) dpottavio mharis001 FIXED: Script error in Scripted optics (#1297, #1304) MGTDB SchmittAkaSmallfly commy2 FIXED: Passed arguments of loadout player event (#1300, #1301, #1312, #1313) 10Dozen PabstMirror FIXED: Per frame handler script not removed when deleting PFH object (#1306) PabstMirror FIXED: CBA_fnc_formatNumber shows minus sign when all digits are zeros (#1309) commy2 Change log for CBA v3.15.0 _________________________________________________________________________ HOSTED AT THE FOLLOWING: GitHub - CBA_A3 - Click Here STEAM WORKSHOP - Click Here Signatures are included. Submit new bugs on GitHub.
  3. CBA v3.14.0 Released CBA_A3 v3.14.0.200207 Config for the FSM editor to create a CBA statemachine. Documentation can be found here and here. Chinese and French translations and miscellaneous bug fixes, improvements and optimizations. CHANGE LOG SUMMARY: ADDED: Chinese translations (#1259, #1260) dfr1238 ADDED: French translations (#1265) Elgin675 ADDED: FSM editor config for CBA statemachine (#1263) Freddo3000 ADDED: CBA_fnc_encodeJSON and CBA_fnc_parseJSON (#1266, #1272) BaerMitUmlaut ADDED: turretWeapon, muzzle and weaponMode player events (#1289) commy2 ADDED: Percentage mode for slider settings (#1290) mharis001 ADDED: Magwells for KSVK, AA-12, CZ-750 and vz 59 (#1286) Drofseh FIXED: Script error in CBA_fnc_dropWeapon (#1261, #1262) luckyspoon, commy2 FIXED: CBA_fnc_sortNestedArray not preserving order for same sorting value (#1271) mharis001 FIXED: Script error when parsing comment lines in settings file (#1273) veteran29 IMPROVED: Standardized RPT log message formats (#1267, #1268) PabstMirror IMPROVED: Default value to tooltip for "Reset to default" button in settings ui (#1279, #1280) veteran29 IMPROVED: Remember selected tab when reopening settings ui (#1281) commy2 IMPROVED: Orange color for settings overwritten with equal value (#1285) veteran29 IMPROVED: Ignore attachment switch key action inside vehicles (#1288) commy2 IMPROVED: Prevent double execution of Killed event on the same body (#1291) commy2 OPTIMIZED: CBA_fnc_clearWaypoints skip halt waypoint for empty groups (#1274) Vdauphin OPTIMIZED: Skip URL decoding when URL has no encoded characters (#1275) dedmen OPTIMIZED: AI waypoint functions with default radius (#1277) commy2 OPTIMIZED: Player events (#1289) commy2 Change log for CBA v3.14.0 _________________________________________________________________________ HOSTED AT THE FOLLOWING: GitHub - CBA_A3 - Click Here STEAM WORKSHOP - Click Here Signatures are included. Submit new bugs on GitHub.
  4. CBA v3.13.0 Released CBA_A3 v3.13.0.191116 This release fixes errors introduced by the Arma 3 v1.96 update and the scripted optics on screens with 21:9 resolution. It also completes the German, Japanese and Turkish translations. CHANGE LOG SUMMARY: ADDED: Some Turkish translations (#1239) 654wak654 ADDED: Some Japanese translations (#1249) classicarma ADDED: Some German translations (#1252) commy2 ADDED: Joint Rails support for MP7, UCP, SVD and PK (#1226, #1227) 10Dozen Blutze ADDED: Joint Ammo & Magazines support for UZI and AS50 (#1233) Drofseh ADDED: XEH support for WeaponHolder and WeaponHolderSimulated (#1228) commy2 ADDED: CBA_fnc_turretEvent script function (#1237) neilzar ADDED: CBA_fnc_selectBest script function (#1244) PabstMirror CHANGED: Localized diary topics (#1159, #1247) ColdEvul commy2 CHANGED: Improved settings UI slider style (#1231) mharis001 CHANGED: AI modules re-enable AI pathing (#1243, #1251) zanven42 commy2 OPTIMIZED: Removed excessive concatenation operators from macros library (#1225) jonpas OPTIMIZED: Replaced all uses of count with forEach (#1242) PabstMirror FIXED: includeDisabled flag in CBA_fnc_supportMonitor (#1229) commy2 FIXED: Scripted optics in 21:9 resolutions (#1245) JonBons FIXED: Script error when using Russian localization (#1246, #1250) YetheSamartaka commy2 FIXED: CBA_fnc_removeGlobalEventJIP event removal on dedicated clients (#1253) mharis001 FIXED: Scripted optics handling of Zeus camera (#1254) mharis001 Change log for CBA v3.13.0 _________________________________________________________________________ HOSTED AT THE FOLLOWING: GitHub - CBA_A3 - Click Here STEAM WORKSHOP - Click Here Signatures are included. Submit new bugs on GitHub.
  5. CBA v3.12.2 Released CBA_A3 v3.12.2.190909 This patch fixes a crash when attempting to host a local server with the UI scale set to "Very Large". See the wiki for documentation of the new Facewear Randomization config and changes to VERSION_CONFIG macro. CHANGE LOG SUMMARY: ADDED: Czech translations (#1203) Loupeznik ADDED: Unit config entry for facewear randomization (#1201) jonpas CHANGED: VERSION and VERSION_CONFIG macros (#1206, #1207, #1221, #1222) jonpas s-trooper CHANGED: Cleanup configs in Music component (#1192) R3voA3 CHANGED: Default state machine target state set to transition classname (#1213) PiZZAD0X FIXED: Crash when hosting with Very Large UI (#1180, #1218, #1224) CDouggy siredgarhussein commy2 FIXED: Potential crash when using CBA_fnc_execNextFrame (#1208, #1209) Madin5 PabstMirror FIXED: Potential script error when returning assignments from KeyDown events (#1214) commy2 FIXED: CBA_fnc_getItemConfig reports null-config for backpacks (#1223) commy2 Change log for CBA v3.12.2 _________________________________________________________________________ HOSTED AT THE FOLLOWING: GitHub - CBA_A3 - Click Here STEAM WORKSHOP - Click Here Signatures are included. Submit new bugs on GitHub.
  6. CBA v3.12.1 Released CBA_A3 v3.12.1.190812 This updates makes CBA_A3 compatible with the Arma 1.94 update and the optional official DLCs GM and Contact. CHANGE LOG SUMMARY: ADDED: Updated JointRails configs for Enoch update and Contact DLC items (#1181) dedmen commy2 ADDED: XEH compatibility with Enoch, Contact and GM objects (#1182) PabstMirror commy2 ADDED: Magwells for SCAR rifles with mounted EGLM (#1179) Drofseh ADDED: JointRails legacy component (#1189) commy2 CHANGED: CBA_A3 now always loaded after Enoch configs (#1171) dedmen commy2 CHANGED: Implemented new addWeaponWithAttachmentsCargoGlobal command (#1188) commy2 FIXED: MX with under barrel grenade launcher magwell after Enoch update (#1183) PabstMirror commy2 FIXED: UBC errors related to new attachment classes for the MX and AK12 series (#1184, #1185) commy2 FIXED: Minor menu UI issues with Contact DLC UI modifications (#1186) commy2 FIXED: Scripted optics potentially broken pip effect (#1191) commy2 FIXED: Scripted optics tilt in FFV positions (#1197) commy2 FIXED: Missing magazines in 6.5mm MX magwell (#1202) Loupeznik KNOWN ISSUES: The following base game weapons received attachment classes by BI in v1.94 and now no longer use the CBA Joint Rails classe DMR_01_base_F, EBR_base_F, DMR_03_base_F and DMR_06_base_F: asdg_MuzzleSlot_762 -> MuzzleSlot_762 mk20_base_F and Tavor_base_F: asdg_MuzzleSlot_556 -> MuzzleSlot_556 arifle_Katiba_Base_F and LMG_Mk200_F: asdg_MuzzleSlot_65 -> MuzzleSlot_65 arifle_MX_Base_F: asdg_MuzzleSlot_65 -> MuzzleSlot_65 asdg_FrontSideRail -> PointerSlot_Rail arifle_AK12_base_F, arifle_AK12U_base_F and arifle_RPK12_base_F: asdg_MuzzleSlot_762R -> MuzzleSlot_762 asdg_OpticRail1913 -> CowsSlot_Rail asdg_UnderSlot -> UnderBarrelSlot_rail The mod authors of optics will have to make their optics compatible with these attachment classes to support these weapons. Further attachment classes may be created by BI in the future. There is a component called "cba_legacy_jr.pbo" in the optionals folder of this release that restores the CBA Joint Rails attachment classes for these base game weapons. The component has to be used on server and all clients in multiplayer. However access to (base game and third party) attachments that are only made compatible with the BI attachment classes will be lost. When switching to or from PIP Mode of a weapon with integrated optic, the gunlight of the pointer attachment of the weapon is turned off once. Change log for CBA v3.12.1 DOCUMENTATION: Weapon Animations Framework Bind to Joystick Buttons Loading Screen Event Handler _________________________________________________________________________ HOSTED AT THE FOLLOWING: Github - CBA_A3 - Click Here STEAM WORKSHOP - Click Here Signatures are included. Submit New Bugs on Github
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