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About QuakeIV

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  1. QuakeIV

    Project - Vertical Lift 2035

    Heh, the unit i was piloting for (which lived for 18 months) died out before this was released. I guess I'd still reinstall and play around with it if it releases.
  2. QuakeIV

    Project - Vertical Lift 2035

    I saw some of the test videos from a while ago which made it look alright usability wise, is it OK to ask what remains wrong with it?
  3. QuakeIV

    RHS Escalation (AFRF and USAF)

    Any intention of doing stryker dragoon in the near future what with the advent of the regular stryker?
  4. QuakeIV

    Project - Vertical Lift 2035

    Will this support the advanced flight model stuff?
  5. QuakeIV

    Project - Vertical Lift 2035

    Huh, makes sense.
  6. QuakeIV

    Project - Vertical Lift 2035

    Minor curiosity: are the tails slightly shorter and less swept back?
  7. QuakeIV

    F-15 Eagle Series Standalone

    The f-15 tends to lunge off of the runway rather than rotating as you might expect. Here you can see a normal rotation on takeoff: Usually the behaviour in the mod is due to the center of gravity being significantly far forward of the main landing gear as compared to in real life (where its generally just slightly forward of the main gears). Would you be willing to share an unbinarized version of the p3d? I would like to try to mess with the phsyx configuration to try to fix that.
  8. QuakeIV

    Project - Vertical Lift 2035

    My good sir that looks amazing.