

QuakeIV
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Project - Vertical Lift 2035
QuakeIV replied to martinezfg11's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Heh, the unit i was piloting for (which lived for 18 months) died out before this was released. I guess I'd still reinstall and play around with it if it releases. -
Project - Vertical Lift 2035
QuakeIV replied to martinezfg11's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I saw some of the test videos from a while ago which made it look alright usability wise, is it OK to ask what remains wrong with it? -
RHS Escalation (AFRF and USAF)
QuakeIV replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any intention of doing stryker dragoon in the near future what with the advent of the regular stryker?- 16546 replies
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Project - Vertical Lift 2035
QuakeIV replied to martinezfg11's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Will this support the advanced flight model stuff? -
Project - Vertical Lift 2035
QuakeIV replied to martinezfg11's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Huh, makes sense. -
Project - Vertical Lift 2035
QuakeIV replied to martinezfg11's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Minor curiosity: are the tails slightly shorter and less swept back? -
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F-15 Eagle Series Standalone
QuakeIV replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The f-15 tends to lunge off of the runway rather than rotating as you might expect. Here you can see a normal rotation on takeoff: Usually the behaviour in the mod is due to the center of gravity being significantly far forward of the main landing gear as compared to in real life (where its generally just slightly forward of the main gears). Would you be willing to share an unbinarized version of the p3d? I would like to try to mess with the phsyx configuration to try to fix that. -
Project - Vertical Lift 2035
QuakeIV replied to martinezfg11's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
My good sir that looks amazing.