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rgscriven

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Everything posted by rgscriven

  1. rgscriven

    DMS - Defent's Mission System

    inside there have you looked at adjusting the "spotDistance" im not sure if that will do it but sure you can give it a try
  2. rgscriven

    DMS - Defent's Mission System

    found it mate and thankyou so much for the help.
  3. rgscriven

    DMS - Defent's Mission System

    this is my fn_CreatMarker.sqf and this is line 102 _dot setMarkerText _text;
  4. rgscriven

    DMS - Defent's Mission System

    where abouts is this Thomas
  5. rgscriven

    DMS - Defent's Mission System

    Quick question, im running a winter map now when you open the map and where the missions are the writing is in white so how can you change that color to black .
  6. Hey all, this is related to the dms statics. Ive created new statics for my server, the thing is what im after and if can be done is to blacklist arty vics also attack choppers from just the some of the static missions. Can this be done as i hate players just bombing the crap out of a mission instead of going in on foot and testing there arma skills out.
  7. As we all know that in our mission.pbo whatever map you are running we have the mission.sqm, now for this, where is it being called from. There has to be somewhere that mission.sqm is being called/read from but no idear where. Has anyone got an idear where it maybe calling from or how.
  8. rgscriven

    Statusbar

    Wouldn't it be easier if people post up an image of what the status bar looks like as yes there are a few on the forums, but as a server owner you might like one but not the others.
  9. rgscriven

    Trader Issue [solved]

    now i understand in what you are after, after re-reading your orignal post. this seems a great idea, as we no that the waste dude buys things maybe look there first inside the script
  10. rgscriven

    Trader Issue [solved]

    class Exile_Trader_CommunityCustoms9 { name = "AIRCRAFT"; showWeaponFilter = 0; categories[] = { "Arma3ChoppersArmed", "Arma3Choppers", "LawsOfWarHelis", "RHSArmedHelis", "RHSUnarmedHelis", "Vtols", "VTOLBlackfish" }; }; which this is diffrent to the normal aircraft trader class Exile_Trader_Aircraft { name = "AIRCRAFT"; showWeaponFilter = 0; categories[] = { "Arma3ChoppersArmed", "Arma3Choppers", "Drones", "FighterJets", "LawsOfWarHelis", "Planes", "RHSArmedHelis", "RHSUnarmedHelis", "RHSFighterJets", "RHSPlanes", "Vtols", "VTOLBlackfish" }; }; ["Exile_Trader_Aircraft", ["HubFixingVehicleProne_idle1"], "Exile_Trader_CommunityCustoms9", "GreekHead_A3_06", [[],[],[],["U_I_pilotCoveralls",[]],[],[],"H_CrewHelmetHeli_O","G_Tactical_Black",[],["","","","","",""]], [9692.42, 3939.64, 38.8914], [-0.0130357, -0.999915, 0], [0, 0, 1]], so you can do pretty much anything with it mate, turn it into a blackmarket trader, add only what you want and remove from other traders, its upto you.
  11. rgscriven

    Trader Issue [solved]

    there are 9 diffrent Exile_Trader_CommunityCustoms guys you only need to use one that the other traders don't use, if configured correctly you can have loot reading from 1 trader but not from the others. So make new classes that the custom trader only will read
  12. rgscriven

    Trader Issue [solved]

    Can can use the community trader guys and just call the name like so (example) class Exile_Trader_CommunityCustoms9 { name = "AIRCRAFT"; showWeaponFilter = 0; categories[] = { "Arma3ChoppersArmed", "Arma3Choppers", "DLCContactHellcatWY55", "LawsOfWarHelis", "RHSArmedHelis", "RHSUnarmedHelis", "Vtols", "VTOLBlackfish" }; }; ["Exile_Trader_CommunityCustoms9", [], "Exile_Trader_CommunityCustoms9", "WhiteHead_01", [[],[],[],["Exile_Uniform_ExileCustoms",[]],[],[],"","G_Tactical_Clear",[],["","","","","",""]], [11985.7, 12673.3, 159.074], [0.649186, -0.76063, 0], [0, 0, 1]], all this is very possible mate
  13. Thats ok as there are no issues, i gave credit to the script maker for making this cool script.
  14. All credits goes to Shix07 for making this script back in 2015/16 UPDATED This is the virtual garage for anyone who wants to use it standalone without adding other scripts and with non exile virtual garage. All the files needed are inside Arma 3 Exile Virtual Garage as ive redone the folders to make it easier to install. https://github.com/rgscriven/Arma-3-Exile-Virtual-Garage
  15. Credit has been given to Shix07 for making this wonderfull script. Funny how this post has been up for 14 months without a message till now.
  16. Did i have permisson no, did i edit any part of the scripts no, all that was done is to make it user friendly was to place it in folders so your mission file don't look like road kill. This is the vg that i had been using for many years so just tiding it up so its easy to slot into your server surely aint a crime. As for most server owners, im sure you dont like looking at a pile of rubbish thats not in order, in which i did with the vg. And have i violated the rules no i havnt, as nothing was edited from any parts of the script.
  17. I know, ive had just cleaned it up and made it more useable for server owners
  18. rgscriven

    DMS Statics

    it was based on some statics
  19. rgscriven

    DMS Statics

    every server set up is diffrent from the other, im running pve
  20. rgscriven

    DMS Statics

    sounds easy yes, server will be boring without the vics in general for players that love playing arma
  21. rgscriven

    A3_vemf_Re_reloaded

    so apart it just going random, you wantr the mission to be in a certain area you choose
  22. is it a addon mod that it runs on its own or do you need otherthings for the ai. Also was the mod called from client or server side, client so means everyone needs it or runs off the server.
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