I want to play a custom sound with playSound3D but I can't figure out what I have to set as the filename. Everything I tried so far didn't work.
The sound is defined in cfgSounds.hpp:
class AirRaidSiren1
{
name = "AirRaidSiren1";
sound[] = {"\overthrow_main\sounds\fx\AirRaidSiren1.ogg", 1, 1, 100 };
titles[] = {};
};