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About Merazim

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  1. Merazim

    RHS Escalation (AFRF and USAF)

    No I'm not on the dev-branch. I'll download it and test again. I have however checked to see if the problem was with ACE since I found an old discussion on the CUP forum where someone else experienced an issue where "CommanderOptics.soundElevation" was missing.
  2. Merazim

    RHS Escalation (AFRF and USAF)

    Is anyone else having problems with not being able to get into a tank's commander seat via the action menu and also that commander seat lacking a functioning camera when playing with the RHSUSAF dev-build? Whenever I place down a tank in the editor I get the error message: "No Entry 'config.bin/CfgVehicles/MBT_01_base_F/Turrets/MainTurret/Turrets/CommanderOptics.soundElevation'." I'm having problems with isolating it since Arma crashes after launch with only the dev-build enabled (or the dev-build enabled with the original RHSUSAF mod) with the error: "bin\config.bin/CfgAmmo/rhs_ammo_TOW_AT/Eventhandlers/: Cannot find base class 'EventHandlers'."
  3. Merazim

    DHI Battle Dress Uniforms

    If you have both USM and DHI installed USM will override some of DHI's uniforms and remove the GI Gloves in the eyewear slot. The items of clothing being overridden are the OD and Black regular smocks. I'm guessing this is because of the built-in compatability with USM.
  4. Merazim

    DHI Battle Dress Uniforms

    They will come with the next AR-15 pack update, she's currently uploading her patches but it'll take some time due to her slow internet.
  5. Merazim

    Project True Viking

    Looking at the stats of some guns like the K-M/90 and the CBJ-MS PDW they seem a bit too accurate. I'd recommend scaling down the accuracy of the K-M/90 to something like 3.0 MOA (the carbine is currently more accurate than the full-barrel rifle) and the CBJ-MS PDW to 7.0 MOA like the 9mm version. Overall, I'm amazed how a mod of this quality managed to pass by me.