Snoopy_Snoopy
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Make the trigger activate when there is an object in it.
Snoopy_Snoopy replied to Snoopy_Snoopy's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Yes, it's what about i'm talking. Thanks you! -
Make the trigger activate when there is an object in it.
Snoopy_Snoopy replied to Snoopy_Snoopy's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Оkay, i try this... Right now. -------------------------------------------- OH THANKS YOU GOD, I APPRECIATE IT! And the last question - Can i make trigger be activated by 2 or more objects? Like a: [thistrigger, aP1] call BIS_fnc_inTrigger; or [thistrigger, aP2] call BIS_fnc_inTrigger; ? -
Make the trigger activate when there is an object in it.
Snoopy_Snoopy posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hello, i make mission and i have a little problem. I need, when an object is in a trigger, the trigger is activated. Example: Object name - aP1 When "aP1" in trigger x=50; y=50, trigger be activated. I trying use "aP1 in thislist", but it's doesn't work. In ARMA 3 - it's work. Can somebody help me? -
How to open the Land_DataTerminal_01_F (Data-Terminal) Nexus Update
Snoopy_Snoopy replied to KokaKolaA3's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Oh my god, thanks you! Now, i have 1 question. Does it work with more than two terminals? -
How to open the Land_DataTerminal_01_F (Data-Terminal) Nexus Update
Snoopy_Snoopy replied to KokaKolaA3's topic in ARMA 3 - MISSION EDITING & SCRIPTING
'Cuz other's can't launch on my PC :( So, i don't know why, but i'm trying to deal with that problem. And yes, i know, it's looking very stupid, but it's arma! -
How to open the Land_DataTerminal_01_F (Data-Terminal) Nexus Update
Snoopy_Snoopy replied to KokaKolaA3's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks. Try this. Where to paste it? -
How to open the Land_DataTerminal_01_F (Data-Terminal) Nexus Update
Snoopy_Snoopy replied to KokaKolaA3's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello guys. I'm noob in Eden editor, so, what i'm about? Ah, yeah... On my ARMA 3 (1.82) your script doesn't work. I don't know why! I'll tired. I do how you write: 1. Make folder DataTerminal 2. Make 2 files in .sqf format: OpenTerminal.sqf; CloseTerminal.sqf. 3. Put 2 files in folder. Then, i put folder in my mission. 4. Spawn in editor Terminal (Land_DataTerminal_01_F) 5. Write all what needed in init of terminal. 6. Start mission. I have interaction menu with "open", but when i press on enter (or space, or wheel of mouse, you understand) nothing happened. If you want, i can send a video with that. Help plz!