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Jannings

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Posts posted by Jannings


  1. Thank you so much! Using this currently for a unit and going to be for a warlords server also, by far a great script to do realistic radios with out all the extra hassle of the ones currently out that require extra third party applications. Please keep up the amazing work, as I love all the scripts you've made and have used numerous ones to increase the over all realism and gameplay for over a year now

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  2. @Jezuro

     

    Hey there can't wait to try the new changes out but I was curious, I saw a video where the author spoke of mods with unregular naming, such as rhs does would not spawn vehicles in the garrisons for the sectors. Can this be fixed by manually setting groups in the description.ext file as it says on the wiki? Or using a group with no vehicles in the init module and custom defining the groups


  3. Hello, First off I just want to say Thank you so much for a game mode I've been searching for forever, as a mission maker I've used everything from ALiVE to custom building the whole mission and Warlords gives the intense combat oriented, easily modable experience I've wanted to bring to my players for nearly a year now. Now on to my question: Does anyone at all know if the AIS Medical System would be compatible with warlords instead of using the regular medic system im using now?


  4. So I have no clue if anyone could help me with this any longer but oh well he goes. So I was using this script perfectly when it was in my init.sqf document but then when a different breaching script im using called for me to make an initServer.sqf and follow their instructions for their stuff which i did as it now works, but the vehcile repair script has stopped working ever since. Please help!

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