@Shoppy if I’m reading above correctly, the server peramiters are adjustable at the start of each mission, I.e. hardcore settings, Venice rules etc. (explains why I have seen a server set to hardcore settings one day but full default on another.)
To all: That being said I think there needs to be a restart cycle placed on the official servers that forces a server restart if it has no players for say 10mins. Next player on gets to chose parameters etc. One issue I have seen from it’s current setup, is that if the server goes for hours with little to now players, the AI seems to be able to spawn in seemingly unlimited assets. Once myself and three other players were able to push opfor, with no players all the way back to its base, only for them to spawn tank after tank etc. we all had over 70 tank kills and over 1000 AI kills EACH!!! Of course every AI squad taken by a player looses its CP and started from scratch. (Makes me wonder if I had loaded into other team and then disconnected and loaded again a repeated, could I have fixed the issue and deplete their CP so we could finally win and start over.
Also saw a server that a hat a hacker had gotten on and screwed everything up. Deleted all the territories etc. it sat unplayable for days. It was a hardcore style server, and the only one at the time, so I was real bummed over that one.
I really think the ability to change attack order needs to be hardwired in. Seen to many games lost because somone made a bad attack order town choice. But it needs to be pricey to do it. Like 5000cp. I can see someone griefing and change the order just before a territory is captured just to mess with people. As it stands it’s free for them to just pick a bad town to attack.