Stalk1st aka NaUdachu
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Posts posted by Stalk1st aka NaUdachu
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1 hour ago, johnnyboy said:@Stalk1st aka NaUdachu, if you want a zombie to carry a weapon for ambiance, you could use attachTo command.
@johnnyboy, unfortunately I do not understand in scripting. But I would like for future updates to allow zombies to shoot like S.T.A.L.K.E.R.
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Why can't zombies move if you give them weapons? How to make them move with weapons?
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Good time of day.
Could you give me instructions on how to install scripts from ALIAS.
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Good time of day.
Tell me, what are the requirements for polygons and LOD for models and textures of trees, destroyed, whole houses?
How many LOD models, textures and shadows do you need for different drawing distances and what are the requirements for them?
Just wondering how many polygons have trees in Arma 3?
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Thank you. I will try.
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53 minutes ago, opteryx said:What tutorial are you following and at which point are you stuck?
When creating the map I was guided by this video . I downloaded the height map from Global Maper and the satellite map from SAS Planet. The author of the video also did not display a satellite map in the Buldozer, but he answered me in the comments that I had to compile, but I have no idea how it is.
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How to make the satellite map displayed in the Buldozer? They say that it is necessary to compile, but I do not understand how to do it.
Ravage
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
Tell me how to make ghosts from the Ghost Hunters script?