Stalk1st aka NaUdachu
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GEORGE FLOROS GR started following Stalk1st aka NaUdachu
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Tell me how to make ghosts from the Ghost Hunters script?
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@johnnyboy, unfortunately I do not understand in scripting. But I would like for future updates to allow zombies to shoot like S.T.A.L.K.E.R.
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Why can't zombies move if you give them weapons? How to make them move with weapons?
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GF ALIAS Anomaly Spawner Script
Stalk1st aka NaUdachu replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Good time of day. Could you give me instructions on how to install scripts from ALIAS. -
Enhanced Movement
Stalk1st aka NaUdachu replied to bad benson's topic in ARMA 3 - ADDONS & MODS: COMPLETE
how to sit on a chair, bench in this fashion? -
Tell me, what are the requirements for polygons and LOD for models and textures
Stalk1st aka NaUdachu posted a topic in ARMA 3 - MODELLING - (O2)
Good time of day. Tell me, what are the requirements for polygons and LOD for models and textures of trees, destroyed, whole houses? How many LOD models, textures and shadows do you need for different drawing distances and what are the requirements for them? Just wondering how many polygons have trees in Arma 3? -
How to make the satellite map displayed in the Buldozer?
Stalk1st aka NaUdachu replied to Stalk1st aka NaUdachu's topic in ARMA 3 - TERRAIN - (BUILDER)
Thank you. I will try. -
How to make the satellite map displayed in the Buldozer?
Stalk1st aka NaUdachu replied to Stalk1st aka NaUdachu's topic in ARMA 3 - TERRAIN - (BUILDER)
When creating the map I was guided by this video . I downloaded the height map from Global Maper and the satellite map from SAS Planet. The author of the video also did not display a satellite map in the Buldozer, but he answered me in the comments that I had to compile, but I have no idea how it is. -
How to make the satellite map displayed in the Buldozer?
Stalk1st aka NaUdachu posted a topic in ARMA 3 - TERRAIN - (BUILDER)
How to make the satellite map displayed in the Buldozer? They say that it is necessary to compile, but I do not understand how to do it.