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ELITEgamer60038

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Posts posted by ELITEgamer60038


  1. Ok so when the vehicles land on the ground it just glitches in the ground with half of the vehicle popping out of the ground you can't get it out this happens on modded maps but not on vanilla I think.

    also, it annoying to wait for it to come to the ground and the enemy can see what you're getting so I personally think that vehicles should just spawn strait on the ground and yes I know some people may disagree but at least make it toggable.

    for planes modded one just crash when they land and the iron front planes spawn 20M above the ground and crash straight into the ground right after they spawn and if you manage to get a plane to land which takes the ai forever to do they stop far away and you have to run to it.

     

    Iv realized the bigger the size of the sector the more resistance but it makes it a bit difficult for smaller maps and even on large scales it still feels a bit to easy to take towns so maybe a scaler or something like that for town resistance.


  2. hello again

    ok so iv been playing this for a bit now and I think this is a great gamemode and I even got my brother into it but I got a few complaints/requests/questions.

    Firstly is their anyway to make the ai on blufor and opfor team use planes and helicopters if not can you make them it would be fun to have dogfights.

    secondly when you call in infantry vehicles helicopters and planes its cool how it all gets paradropped in but its very buggy, on modded maps and modded vehicles, just bug out when they land so I think its a good idea to add in an option to disable this and reinforcements just spawn in front of you planes take forever to land and stop far away from you so pretty much like Arma 2 cti where vehicles just spawn in the base on the ground.E.G. planes just crash everytime they touch down on the runway vehicles glitch in the ground or just flip upside down.

    Thirdly what do I do to increase the infantry garrison in sectors?

    there is nothing else really I think this gamemode is perfect keep up the good work


  3. ok, so I created a new text document and called it description.ext and made it into a  .ext file and I am now getting error messages so progression I guess? but anyway

    first, I get this while in eden editor

    File C:\Users\My name\Documents\Arma3\Missions\Warlords%20(Everon).eden\description.ext, Line 0: '.description':'.' encountered instead of '='

    And when I start up the game in a scenario I get this

    '...> _x >> str _side >> _type]);

    }  forEach  |#|BIS_WL_shoppingList;

    if  (...'

    Error Undefined variable in expression: bis_wl_shoppinglist

    File A3\Functions_f_Warlords\Warlords\fn_WLInit.sqf  [Bis_fnc_WLInit], line 139

    I think this is a code error but here is what I use this time https://pastebin.com/rc7yLu7z its the same as the vanilla asset list but added tusk slammer for blufor team and a different name MyWLAssetList and yes I change the name in the init module to MyWLAssetList


  4. Ok so first of I make the mission on Everon here's the SQM https://pastebin.com/kbSTcq0e and I did not binarize the file

    secondly, I navigate to my scenario folder and create a new text document and copy and paste this in https://pastebin.com/q88w194n this is the default assets but added a tusk slammer costing 6000cp and a different name

    Thirdly I change the name in the init module from A3defaultall to MyWLAssetList

    I believe that's how it goes sorry for no images when I try to insert images it crashes my google which is kinda retarded but idk so that's how I do it

      


  5. I'm pretty sure that all the moduals are placed correctly plus I watch the live stream a day ago to see if they showed you how to put in custom assets.

    Also, some things I forgot to ask what kind of file do I have to use I tried text document and .ext and I'm using notepad does this affect anything.

    what I do when in the scenario folder Documents/Arma3/missions/(my mission name)

     

    description.ext file here

    And SQM Mission file here

     

    also, does anyone know how to post pictures here if it's not against the rules


  6. ok i dont know  I can't get it to work for me I read the wiki carefully and used other peoples assets even the one provided on page 26 and I created my own one but I can't get it to work

    but i dont know what to do at this point but for now il just stick to vanilla assets

    warlords is pretty good in my opinion so keep up the good work


  7. Hello I am trying to create a custom asset list and I copy and paste it into my mission file and I followed the instructions on the how to create your own WL mission on the official wiki page

    every time I open up the saved missions UI I get an error message    Mission.sqm, line 0 'Description' encountered instead of '='

    please help I can't find a solution online

    I think this is how you do it if it's not then please help me  https://pastebin.com/Px5jdMcj

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